STL Garbage VII: The Return of Garbage!

nobody - what are you talking about? maxout was last week. lol.

IBUKI:
ibuki has some really good vortex mixups. she has options after every target combo. for example, if you do a target combo and it HITS, finish with her slide move. and then vortex. but if they block, you can go for mixups like tigerknee kunai into shenanigans. or you can superjump back kunai and reset spacing. or if opponent is in corner, you can superjump forward into crossup into target combo mixup/throw/tick throw/anything. she also has a move where you do dp motion backwards and kick which puts her in the air and does bicycle kicks and then jumps off and you can do kunai. so like another mixup would be to do target combo into bicycle kick thing into escape kunai.

the problem with ibuki is that she has to major setbacks. her pokes aren’t that good, and her kunai isn’t a true projectile. so if you see people escape air kunai, you can just toss a fireball at them safely
and force them into the corner. her jump angle is odd. it sets up for weird spacing. for example, if you engage in a footsie battle, distance for her jump will go past you. so i imagine that she will do 1 of 2 things. step back and try to get better spacing for air kunai battle/jump. or she will start using air kunai as a main way to jump in and start pressure.

in the end, ibuki doesn’t seem top tier to me. her mixups are some of the best in the game, she has great target combos. but she has to be played carefully. you can’t just throw out air kunai’s thinking they are good pressure tool. you’ll get rocked by fireballs and supers and ultras.

DUDLEY:
dudley is looking to be a better character than i thought. prolly the best out of the newest characters. his duckin straight/upper isn’t too good on block though. it’s mainly used as a means avoid fireball pressure. it can be used in mixups but i feel like after some time, it might not be too useful as a mixup tool. his other specials are pretty good. his normals aren’t too bad. his jumpins are very good. he has people’s elbow like sagat except it’s better.

the only problem i see with dudley is his wakeup game sucks and his pokes are average. what makes him good though is his power, easy ways to land ultra, and he’s fast. he doesn’t have much in terms of putting him in positive frame advantage. but like his f+mk is a great pressure tool. it gives him +3 on block and +5 on hit. so if you press c.lp perfectly after on block, they can’t mash out dp on you. but like most his “good” moves put him at like -2. unpunishable, but doesn’t allow for more pressure, he can use guessing games by using like ex moves after, but his ex moves are punishable.

his anti air is pretty good. he has s.mp which works GREAT. and he has dragon punches which work ok too, but his ex DP does soo much damage and is so good. i can see people using EX dp(180 DAMAGE!!) as anti air. soo fucking good.

i think dudley in the end will be a top 5 character.

SAGAT:
he’s still pretty good. but you actually need skill to play him now. LOL. you need to be hella good with sagat to be good with him. i think a lot of players who played sagat will suck with him, but the best sagat players like mago can still make them seem hella good.

GENERAL THOUGHTS ABOUT SSF4:
it’s hard to say who’s going to be like top 5 in this game because i feel like a lot of matchups are going to be like 5-5. several 6-4’s. but i can’t imagine seeing matchups like 7-3 or 8-2 anymore. i think a majority of matchups will come down to 5-5 and several 6-4’s. so basically, it’s just gonna come down to who the better player is. the the top tier characters are gonna be those with the most 6-4 matchups.

You’ll have to forgive me, I’m a fucking tard. LOL I meant Anime St. Louis. Who’s going to this? And more specifically, which days?

Ya, I’m hearing on block she’s got frame advantage on far jab, far strong, cr. jab, and cr light.
I’m guessing her range is no good, aks?

it’s average distance. but with far s.lp, you can’t start a good target combo. so it’s basically just a poke.

^ right on, thanks!

gettin my copy of ssf4 for the ps3 today. jeff the MAN comes through like a champ!!! love ya <3

Just got a copy from walmart on veterans memorial by highway K in offalon. Just walked up and asked random chick for it, we go to the display and its not there but then she finds a random copy like laying flat behind the other games lol. Got It! only 43 bucks with tax too. Hit me up if you want to play this afternoon/early evening.

Well I’m off.

See ya’ll at ASTL…

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or not…

:confused:

So tempted to go to O’fallon, so far though. I wonder what the odds are of actually being able to purchase it if I drive out there.

Just copped the New MC Chris album!

Oh snap! He put Bossk on a Segway! :rock:

Bossk the bounty hunter? Kick Ass!

Don’t waste the trip…I just got the very last copy. Tried to get more than one, but lo and behold, they’re out. But I went to Kmart and not WalMart. He posted the wrong one

Yep, he already put IG-88 in a 57 Chevy, Dengar in a dumptruck, Zuckuss in a Prius, and of course, Fette in a Vette.

Smackababy!!!

I will have to get the new cd tomorrow.

Cold airs what we breathe
Our vests have no sleeves
We smell like Evergreens

Fuck… I was just there. I tried Target, Toys R Us, Best Buy, and a GameStop. I didn’t find one. :frowning:

Nah Rex was at KMart.

I’m no veteran like Allen, but IMO, Ryu’s dp takes a bit of getting used to. You definately cannot fadc it if it hits too late or on the second hit. Smart thing to do with Ryu is to sit back just a bit and stand in range where you can block it, but not so close. If it’s done at that range, he won’t be able to cancel it. It’s harder to do, but my advice for people would be to use his lp srk more, because you get the full damage on the first hit. I know most Ryu’s don’t know how to go lk, lp, lp srk, but those who do will get more damage out of it for sure.

Guile’s flash kick covers crossups a little bit more. You can still get behind him, but if he’s slightly over your head, he’ll hit you. Didn’t get to mess with Sonic Hurricane too much, but it did a decent amount of damage when I used it on wakeup (I know :frowning: ).

Sagat’s TU does laughable damage, even against Akuma. TK only hits once, leaving vulnerability obviously. I won’t say much more, because the person who was using him was a bit of a noob, so idk the ins and outs about him.

Akuma really is basically the same. His pimphand seems to recover just the same. The divekick into the throw does have a longer whiff animation. His vortex is still dangerous. IMO, and again, take this lightly, because I’m just an amateur, it’s pretty hard to hit confirm into fadc into st HK. Maybe it’s not possible midscreen. I’m going to the lab to find out here shortly.

AGAIN, super big thanks to Rex for pointing out where this game is…er…was.

After that last post, I hit the KMart and WalMart on St. Charles Rock Road. No luck.

The Play N Trade in Oakville, GameStop on Zumbehl, and Toys R Us on Mid Rivers all have it, but wouldn’t break street date. Street date is so stupid. I want to give you my money, and you have what I want. Gah!

I guess I gotta find something else to do this weekend. Seems silly to play SF4.

I was so happy when I can still do s. mk into hands with gen…lol but the opponent gets pushed back alot more so it’s harder to loop it. and they actually made super cancel after hands sooo much easier… it’s like once I have super and ultra, hit confirm the c. mk into hands -> super -> ultra still does 600+ damage… :rofl: but he jumps way higher now… not sure if dat’s a good thing yet.

Hahaha! Sounds like you need a good helping of monster hunter tri, best game i know that will eat your soul/time

I got dat final fantasy XIII.