It’s been said elsewhere but people need to keep in mind that console patches like this don’t get released a day after they’re finished. Certification takes 2 - 5 weeks unless it’s first party, which tends to get fast tracked. (aka PATCH MAI HALO NAO).
The Akuma infinite was old; and it was obvious. Likely their own QA had found it by the time the game even launched. The contents of this patch, including the Sentinel adjustment, were likely based on the 2 months of pre-release sponsored exhibition ranbats. Lots of people don’t know MANY changes were made right before the game was finalized, including a ton of alterations on Thor. They were balancing and tweaking like mad.
So the newer oversights, exploits, and glitches such as DHC, the Zero Glitch, and the airborn Ryu glitch, are much too new to be in a patch like this. We wouldn’t see a patch for those for like 2 - 3 weeks.
IMHO the real reason people should be hitting the lab isn’t to find a new infinite or genuine glitched exploit as their primary focus - but rather to actually test team building, real strategy, and general technology. For all everyone is freaking the hell out over the Sentinel nerf, the “nerf” does not change Sentinel technology either from his perspective, or counter technology. Capcom seems to not like some of the forms of loops; but those are gray areas and you can build an argument for and against them.
The real problem is that Capcom is silent on this and is not clarifying why these changes were made with this patch - was it (as many suspect) just post-development clean-up… or was it in direct response to feedback from the public (as the alarmist and MVC3 haters want it to be, to confirm their doom scenarios).
Honestly, if it wasn’t Sentinel who was affected by this patch, I really doubt there’d be the same degree out controversy. Sentinel is a giant (no pun intended) straw man/robot for people complaining about OP characters. So even if, in the long run, this one change was the right one and an issue they’d already identified in testing before the game shipped, in the short term people will blow their lids and assume the stupidest explanation must be the correct one.
Capcom’s own fans have a pretty twisted adversarial and cynical relationship with them.