I see tons of people complaining about KOF13’s netcode and I’ll be the first to admit that it’s fairly underwhelming. However I do believe that good online experiences are possible so I’d like to post some steps that might help others have a better time online. This is not guaranteed to work for everyone but it’s worth a try.
1: In your router, turn on the DMZ for your 360/PS3. If you can’t do this for some reason, open the following ports depending on your console:
Required ports for 360:
88 UDP
3074 TCP & UDP
53 TCP & UDP
80 TCP
2869 TCP
10243 TCP
1900 UDP
10280 to 10284 UDP (that’s a range, don’t mess up)
Required ports for PS3:
80 TCP
443 TCP
3478 to 3480 TCP (another range)
5223 TCP
8080 TCP
3478 to 3479 UDP (range)
3658 UDP
For an example of what this might look like, click here.
When you do this, make sure the DMZ or ports are opened for your console’s IP, NOT your computer’s! If you haven’t done this already, manually set a static IP address to your console. This is necessary for port forwarding and DMZ to work correctly. For steps on how to do this for 360, click here. For PS3, here.
A few notes about these guides: for the PS3, choose wired, not wireless. For the 360, you can find your ISP’s DNS server on Windows by going to Start > Run/Search > typing in CMD and pressing enter > typing IPCONFIG /ALL in the command prompt (caps not necessary). Locate the section called “DNS Servers” and copy down the IP.
DMZ stands for Demilitarized Zone. It opens a device up to traffic on all ports and is therefore faster and more fool-proof than doing each one individually. It’s not recommended for a PC but is (as far as I know) safe for consoles. Here is a screenshot of my Linksys DMZ page: http://oi46.tinypic.com/2eannh4.jpg. I set my 360’s static IP to 192.168.1.200, so that’s the address I’d use for the DMZ. Your numbers will vary as will the layout and options available depending on the model of your router what IP your console is set to.
2: DO NOT UNDER ANY CIRCUMSTANCES ATTEMPT WIRELESS PLAY… WITH ANYONE! Both you and your opponent MUST be wired. If you can’t go wired, what are you doing playing fighting games online?
3: Make sure your network isn’t tied up with other connections. If you or your opponent have a clogged connection due to torrents, streams or other downloads, your experience will be shitty.
4: Create Player Match rooms with a 3 bars and up latency requirement. Anything less than 3 bars is usually unacceptable, but sometimes 2 bars can be playable (not recommended however).
5: When someone joins, test the connection. If it’s good and the player is decent, add them to your friends list.
6: Enjoy playing KOF13 online with your new green bar connection buddies.
Hope this helps some people!
Edit: Forgot a port for PS3, updated.