is there some kind of trick to landing the super after the 3 j.mp? do you have to only use 1 j.mp on the first jump, 2 on the second? for some reason i can’t get the super off in time, i’m always doing a standing kick.
so i was messing around a little more and i got the super to hit after j.mp (land) then j.mpx2 -> super; however, it doesn’t seem to do as much damage as i would think (it’s only hitting once). when is the best possible time to hit them with it? right before they hit the ground or as they are coming down.