Ok so I’ve played & own ssx3,Ontour, Blur(Does NOT count), & now SSX 2012. I’m a huge fan of the series & I just wanna share pros & cons & why the new SSX is so damn great but so flawed.
ssx3- The reason many people liked this one the most is because it straight up let you do whatever the heck you wanted foreal, all the “levels” were strung into each other where you actually have to navigate to races/missions so it was like on some sandbox shit. ssx3 let you customize so damn much it was crazy,every character was truly different personality wise & in looks from the start, it DID really matter who you wanted to play as, & every character still had like a whole damn wardrobe. Really there is so much shit you could identify with in this game. There were cheats, secret/alternate characters like robots & shit, split-screen multiplayer, even violence you could smash other competitors in the face. The only thing wrong was that there wasn’t more levels cause this game was like crack.
On Tour- Now this is that re-up. This one to me is definitely just as good as ssx3, its almost the same really, was on the same engine & everything. This time you could ski if you wanted, skis were kinda sucky, but the sick thing about it is that there is yet again even more choice & unique experience. The mountain was all connected levels like before with the levels strung into each other. But what was really badass about this game though was that the mountain was populated with other noob boarders/skiers, & you got missions to punch down 20 for example. With that there was ski patrol tryna take you down, so now we runnin from cops in SSX… The customization is now on your own made character, but still there’s tons of choices for clothing n stuff. There were cheats still, unlockable/secret characters still, still split-screen & everything.
Blur was just for the wii since wii didn’t have trill games, but this didn’t work out too well anyway since its the wii. i lost this game actually & never beat it. I just remember that the levels were the ssx3 & ontour mountains combined, which I was pretty sad when i realized that. I also realized that this was a pretty hardcore game in the end after all cause landing tricks really wasn’t possible. Its like the game controls were designed for aliens or something.
SSX- Ok so I pretty much got this when it came out & this is a game with a bit of a learning curve. you’ll basically suck starting out since your equipment sucks, so you just gotta level up as you learn the game. Also, yeah, there are holes everywhere but its actually just like learning maps on COD, you have to learn a few certain levels to avoid their obstacles. If you dont put in the hours, your gonna suck, simple. The world tour is like non-existent, like someone else said before, its just a glorified tutorial for online. This game is just like every other classic series brought into the new gen. Theres no split-screen & this SSX is pretty much all about a half-assed online experience. Survive-it is kind of weak since your supposed to survive on default in any situation ever, they should of just made them expert tracks or something & brought back super-pipes & ramps… every character barely has a stat difference, & their customization are just a color change like characters in SSB. This has the best engine imo, but the actual tracks not tieing into one another made this game way sad since that was what everyone was expecting, a bigger ssx3. Regardless of all this, I can dig playing my lvl 11 Mac alone destroying random peoples trick-it scores, its just that it is going to get old pretty fast & it is.