SSFIV General Theory Fighter Thread. Lets actually talk about the fighting!

So much stuff in the last few posts that wrong… I’m not going to rebutt it point by point. It boils down to one thing though- both of you guys somehow equate being “repetitive” to being “skill-less” or “cheap” or whatever.

That’s wrong.

Pop quiz- If a Ryu player manages to throw 10 fireballs at you in a row is he being repetitive? (My answer: Yes).

Is the Ryu player being skillful (Answer: Yes).

If you guys disagree with this then yeah, there really is no point to this argument.

Like I said. Its funny how you guys are all “Yes sir yes sir, three bags full sir” whenever top players tell you to stop whining, but whenever anybody else says it you’re all “NUU HE DOES TOO MUCH DAMAGE”.

Every character has something they need to use. They always have that one move that is more useful than their other moves. If they don’t have an abuse-able move or ‘repetitive’ move, then they’re garbage.

Magneto - Without trijumping where would he be.
Cable - Without his gun where would he be, j.Hp is what makes him.
Sagat - Tiger shots, Tiger knee…
Rufus - EX Messiah, Dive kick, but EX Messiah takes meter so you kind of actually know when it’s coming.
Viper - Depends on the player, they’re either gonna do alot of seismos or alot of flamekicks. Flash uses Seismos, I use Flame kicks.
Ryu - …Fireball?
Yun - Geneijin, c.mp to build meter, divekick…
Chun in 3s - b.fierce, c.mk …
The list goes on and on. Stop having your argument because the argument is on one character, when all other characters are gonna be doing the same shit. It’s about how you use the move and when to use it. People who complain and complain usually are the ones who are bad and get last place in tournaments.

Lucky j.HK … Is it really lucky? Well timed I’ll give it to you. But that’s your fault for jumping, remember you have to be high enough where he gets 2 hits on his j.HK or he’ll have to do something else to get damage. If you want to talk about lucky, then if a Rufus gets a j.HK with ONE hit, does lk messiah~lk fadc into ultra, maybe that’s lucky.

No bro the reason i am both respectful and pay attention when people like marn or valle bring something is because i know they have put in the time to learn the matchups and have made many contributions across the scene in many areas.

Take this instance with marn(and if i disagree i’ll say so)

You keep presenting really one sided(Yellow) statements with your scenarios of comparisons and i’m paraphrasing here.
Rufus is super deep but viper just goes for lucky burning kick crossups all round.

That argument is what’s pissing both myself and everyone else off.

Yea as both a marvel and GG player myself i wont argue the repetitive nature of the better char’s you made mention of.

That was not what i took issue with i personally dont care one way or another if that other guy is the deepest rufus of all time,my argument was the totally one sided nature of his presentation of his argument.

Niggas need to being so sensitive…

:slight_smile:

wha?

Niggaz in the club doin EX Hayate

:rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl:

Both Rufus and Viper have cheese…

Rufus is a little bit more cheesy…

You can’t win with either if you suck…

Viper requires a bit more timing…

I don’t main either and its’ not hard to tell that much. Stuff fussing…

Let’s get back to the stare down tactic that happened to me today with guess who? BalROG!!! lol…literally looked at each other for 10 seconds…

And what makes you think I haven’t put in the time to learn the match ups just because I’m not an American top player and you haven’t heard of me?

Like I said the Fuudo interview I quoted from just now featured Fuudo being interviewed by one of Singapore’s top Vipers, who is one of my regular training partners. Make of that whatever you will.

Dig up my posts in the Rufus forum if you would like. I know what I’m talking about. Your assumption that I don’t is based on the fact that you would rather make snap judgements of my posts rather than read them carefully.

No. Read what I said carefully instead of shooting your mouth off.

I said Rufus isn’t a character who is repetitive and that if anyone is repetitive, Viper would be considered more repetitive than Rufus.

I said that based on the understanding that something that is repetitive isn’t necessarily ‘unskillful’ or ‘cheesy’ or whatever… You guys just made that assumption because you like to dump on Rufus as being ‘easy’ and ‘repetitive’.

Now I would actually concede that Rufus is easy to pick up but his moves do not create offensive loops like Viper’s do. You cannot dive kick someone repeatedly the way you can BK someone repeatedly. I never said it was easy to repeatedly loop someone with BKs with Viper- all I said was that its more EFFECTIVE than anything that Rufus can do repeatedly.

http://www.versuscity.net/2009/12/27/daigos-godsgarden-interview

oh hey look its what everyone with any sense has been saying all along

:u: Eh, I think not having overpowered moves is better. Otherwise the game will just end up being another Third Strike.

I don’t mind powerful moves but having overpowered moves is pretty dumb. Stuff like Gief lariat and Sagat knee would be fine if everyone else had comparably useful tools.

And I love how Daigo doesn’t believe Ryu is strong. :yawn:

he said stands out, not is, and if you should understand what he is talking about

man do you even play fighting games

you got a whole community that hates sf4 and plays it anyway think about it

He also implied that the imbalance of Alpha 3 actually made the game get boring after a while, even though he enjoyed the game’s style and pace. Then he went on to compliment CvS2, because of the large number of characters who can compete.

It’ll end up being good?

Sign me up.

When he says Alpha 3 got boring I imagine he meant the V-ism got out of hand because you can literally get juggled for 40+ seconds in some infinites. Its so boring a lot of people edit the infinites out when uploading the vids. (showing only beginning and end)

That makes his comment about overpowered moves confusing. He’s contradicting himself…he wants to see more overpowered moves so SF4 doesn’t get boring, but Alpha 3 is boring for the same reason? Unless something got lost in the translation, Daigo’s not making sense here.

Just cuz someone likes overpowered moves doesnt mean they like broken shit. Ill give you an example.

A3 has those broken infinites that go on for 40 seconds. Those are overpowered but also VERY UNFUN.

Then in Super Turbo, Dhalsim is fucking awesome in every way and can totally own on Ryu players. But Daigo probably thinks thats cool and can enjoy ST anyway.

Overpowered shit can be a lot of fun if it doesn’t completely ruin the game. Thats what I think he means anyway.

He’s not saying that things that are not balanced make a game more exciting, he’s saying things with that power of HOLLY HELL THAT’S A GOOD MOVE is what makes a game exciting. You can create something that is on a :pray: level without making it juggle in the corner, lead to a 0 to death, or make the game unbalanced. Take a look at Guilty GearXX Accent Core. Yes, its helped out by its immense system checks, but there are still a lot of balance outside of just the system itself. You want that OH MY GOD feeling while retaining a game’s balance and entertainment value. SF doesn’t have a large balance problem. Its fairly well balanced with the only quirks being Vega, Sagat, and the console characters, but at what cost? I believe that is the point he is trying to make.

Generally if something is crazy good but also takes good execution and takes skill to set-up people will be ok with it. That’s all it is really.