Ask Capcom to nerf close st.lk’s frame advantage on block/hit instead. Then he loses that OS f.hk bullshit and everyone is happy.
Deep knowledge of how that OS works i see.
cr.lk, st.hk+st.lk
On block, st.lk which is +2 on hit, setups up a frame trap/throw mixup
On hit, combos into cr.mp
On whiff, st.hk comes out
If st.lk frame advantage is nerfed on block/hit, he can’t combo any more on hit (like Ryu), and frame trap potential is diminished.
What am I missing?
You’re missing the fact that you might learn to do late crouch techs instead mashing it and/or backdashing
lol, no. It wasn’t 5-5 for shit in AE
Yeah let’s make the same shit for Fei, so newbies would be dismissed with his crLK into Rekka OS. In fact why won’t we make that to ALL of the cast that has some OS to punish backdash (which most of the cast actually DO have, not just akuma), and make this game easier for mashers, just sit and backdash all day, why think?
Learn to play for christ sake, this is stuiped man.
What’s up with this whole “Akuma is perfectly balanced” thing? Is that why he’s always been A tier? I mean I’m a C. Viper player and I’m at least willing to accept that my character is pretty ridiculous, regardless of the fact that it takes more practice, execution, and hours in training mode than most other characters…no reason to lie about the fact your character is good.
If he’s so bad after the nerf then why don’t you guys just move to another A or S tier character that’s better than the rest of the cast (and that means balance, apparently) because the more and more I’m in fighting game communities, the less and less I think people really care about balance, they’d rather have their character above all the rest regardless of who they play…
*Adding some fuel to the fire. *
That’s got nothing to do with the OS though. The fact that st.lk has the same frame advantage as cr.mp makes it a really good move for OSing st.hk, simply because if the opponent blocks it means you still have all the options as if you had done cr.lk, cr.lp, or cr.lp, cr.mp.
WTF are you talking about?
Gouki already has anti backdash, which can even be performed as recovery OS after cr.mp. And he gets the benefit of a hard knockdown.
You really think that nerfing st.lk is worse than nerfing st.hk? Lol.
And where’s the problem about that? Ok, so akuma has ONE normal that is better than ryu’s (well, 2 with his sweep). Ok, cool, let’s nerf that and make him an even more classic shoto that has to do c.lk c.lp OS sweep but has 150 less health.
I think that nerfing stLK is unnecessary, just as nerfing stHK. You propose not to nerf a move because it’s overpowered, you propose to nerf it because you have problems dealing with it, and cuz you can’t backdash it like you can other OS into sweep with other characters.
Yeah, Santa, I want two addtional frames of startup on Zangiefs ultra, can’t jump from it, please? Childish.
lol you mad, if someone has problems dealing with it then you know something is up. I don’t have problem dealing with zangief grab because you can avoid it and it’s hard for zangief to turtle with it and throw it out there… St.hk on the other hand is ridiciously fast, does good dmg, combos, reaches far, hits twice so no focus, you can turtle with it since akumas walk speed is already the BEST in the game. Yeah Nerf that crap, -2? okay i’ll deal with it now!!! Now in AE 2012 you won’t be hearing my mouth about how akuma is insane.
Instead of telling me to “deal with it”, how about you “Deal with them nerfs”. Then we’ll call it even and i’ll deal with whatever you have to do. But right now DEAL WITH THE NERF! gg
Dignity
Do you think it’s necessary for Akuma to have the st.hk OS?
Oh sooo goood, keep em coming troll, love it xD
Just don’t get mad bro, have a cappuccino!
Man with all due respect, do you realize that changing crLK frame data, adding extra frames of recovery, WILL affect not only his OS into stHK, but our block strings, combos, and other OS.
And be real man, stHK and crHK are the only viable poke tools he has. Well far standing HP too. That’s it, 3 normals, and the stHK is punishable for 80 precent of the cast, so I don’t think it’s fair to strip us from that too.
oh sooo maaaad, haha don’t get mad.
Akuma needs everything stripped, even his dignity… not but for real the nerfs he has now i’m fine with, I think i’ll put akuma as balance now and if he does get any other nerfs that’s just icing on the cake
you should emphasize that you are telling them to leave the current st.hk, and nerf st.lk instead
something tells me a few people may have missed that
F+mp counter hits directly into U2. I’ve done it myself. It has been used by several high level Cody plauers like Momochi too.
What can you do with st.lk that you can’t do with cr.lp/mp? It has the same frame advantage as cr.lp and cr.mp. It has no use outside of OS. One extra frame of startup means nothing in chains in terms of beating crouch tech. If you don’t cancel into it, you might as well use cr.mp or cr.lp with gives you more room to play with. You’re making a mountain out of a molehill.
He’s was B-tier before everyone got nerfed in AE.
And the reason Akuma is usually high tier is because his match ups are mostly 5-5.
Because it isn’t like everyone else can OS normals. >_<
I am seriously getting tried of the silly posts aroumd herr talking like Akuma is the only one who has OSes and Safe jumps.