Since I can’t find a list of OG differences ANYWHERE, I figured I would try to make one. Hopefully with the help of all you wise ST players out there. If anyone notices any mistakes, or that I have missed anything (I will), please reply and set me straight! When I find out new info, I will edit this list as needed. I will also include directions on how to pick the SSF2 (old) version of a character at the bottom of this list. Let’s get started…
Every Character
- No super
- Cannot tech. Throws
- Faster walk speed
Ryu
- No f+HP rush punch
- No f+MP overhead
- Invincible DP
- Better release/recovery on FBs
- Hurricane Kick has one less rotation
- No juggle j.MP
- Can cancel far s.rh
Best Version: New?
Ken
- No Funny Axe Kicks
- RH long kick changed to old RH
- DP is invincible and has very short recovery
- Jab FB slower, HP FB faster
- Cross-up now with Roundhouse
- No cross-up j.MK
- No f+MK Knee Bash Hold
- No Airthrow
- HP DP has better knockdown rate in combos
Best Version: Old, New is good
Chun Li
- Different SBK Motion (charge d,u+k)
- No Triple Upkick
- SBK has invincibilty/hits on way up
- df+MK changed to b/f+MK when close
- df+RH changed to b/f+RH when close
Best Version: ??
E.Honda
- No hcb+p Buttafuco special throw
- HHS movement is now controlled by joystick
- No controllable straight jump HP
- s.LK/MK changed to d.LK/MK
- d.LK/MK changed to close LK/MK
- s.RH chnaged to close RH
- f/b+RH changed to far RH
- s.HP changed to d.HP (will knockdown now)
- Close s.HP changed to s.HP (anywhere)
- far standing kicks are all sweeps now and knockdown
Best Version: New
Blanka
- No KKK hops
- No df+HP slide
- Only cancellable normal is 1st hit of close b/f+strong heabutt (!!)
- Vertical ball bounces back like the horizontal ball
- No crossup short
Best Version: New
Dhalsim
- No limb control
- No Upwards Yoga Blast
- Only has 45 degree angle drill
- Teleport is old animation, maybe worse (??)
- Can cancel far s.MK/s.LK/s.LP
- Can cancel first hit of close s.HP
- Has old far s.LK
- All jumping punches now have j.HP animation
- No close d.HP/d.LK/d.RH
Best Version: Debatable
Guile
- f/b+LK Knee changed to f/b+MK
- No Neutral HP (always backfist)
- No Hopping s.RH
- No b/f+MK Moving Sobat kick (it’s the knee now)
- j.LK won’t cross-up
- Far s.RH now high angled anti-air roundhouse kick
- Close s.RH changed from cresent kick to high side kick
Best Version: Debatable
Zangief
- No Green Hand special
- No b/f+MP/HP Hopping Headbutt
- d.RH/far s.RH can now be cancelled
Best Version: New
Balrog
- Dash Straight hits crouching opponents
- No Dash Low Punch
- No Dash Low Uppercut
- No Control on straight j.HP
- Less range on Dash moves
Best Version: New
Vega (Claw)
- No charge db,f+K flipkick
- Cannot pick up his Claw if he loses it
- can cancel close/far s.forward and d.strong
Best Version: New
Sagat
- 1-hit Tiger Upercut
- Can cancel both hits of s.MK, and s.LK
- FB’s are faster, have better recovery
- Cannot cancel close s.HP
Best Version: O-L-D
M.Bison
- No Juggle j.MP
- Devil Reverse no longer controllable
- Devil Reverse homes in on opponent automatically
Best Version: New
Cammy
- No Hooligan Combination
- Only airthrow is now with RH (??)
- All version of Spinning Knuckle can pass through FBs
- No crossup short
Best Version: New
Dee Jay
- No Calypso Upkick
- Machine Gun Upper now has invincibility
- j.HP changed to j.MP
- j.MP changed to j.HP
- Can cancel d.MP
- Cross-up forward is worse
Best Version: New
Fei Long
- No Triple Twisty Kick (hcf,uf+k)
- j.RH now has animation of Twisty Kick
- j.MK doesn’t cross-up
- j.RH can be used as cross-up
- Every normal can be cancelled into special (except d.HP/d.RH/s.RH)
- f/b+MK overhead kick doesn’t move forward, and is NOT an overhead attack
Best Version: New
T.Hawk
- s.RH hits lower
- s.MK/d.MK longer (??)
- DP has a lot more invincibility
- Cross-up d.HP works better
Best Version: Old
How to Pick Old Characters
Exact Method: Pick your character, then quickly input the following code and hit Jab (or Jab+Short for 2nd color).
Ryu = R,R,R,L
Ken = L,L,L,R
Chun Li = D,D,D,U
E.Honda = U,U,U,D
Blanka = R,L,L,L
Dhalsim = D,U,U,U
Guile = U,D,D,D
Zangief = L,R,R,R
Balrog = R,L,L,L
Vega (Claw) = L,R,R,L
Sagat = U,D,D,U
M.Bison = D,U,U,D
Cammy = U,U,D,D
Dee Jay = D,D,U,U
Fei Long = L,L,R,R
T.Hawk = R,R,L,L
Easy Method: Pick your character, then quickly wiggle the joystick left-to-right OR up-to-down while mashing on Jab.
Credits: FAQs (Kao’s/RpM’s), SRK forums, Myself