PSN SSF2T HD Remix Tournament - Double Elimination Bracket
Since my last tourney on 10/26, VIIXIII took over the tournament organizing with his weekly and team tournaments. It’s tough to play enough to be in tournament form and keep these tournaments going. I’m sure everyone appreciates his efforts. Unfortunately, life can intervene and now we’re without tournaments once again.
Fear not, fellow player, because I have decided to host one for the last time this year. I’ve been playing sporadically recently, but I’m itching for one more marathon night and I hope to see you then…
Organizer: PSN: TitanArch / forums.shoryuken.com: Titan Arch / forums.sirlin.net: TitanArch
Date: Monday December 21st (changed from Friday December 18th)
Time: 11PM Eastern, 10PM Central, 9PM Mountain, 8PM Pacific.
NOTE: It’s your responsibility to know the rules. Don’t sign up if you can’t remember them.
BRACKET: http://www.bracketmaker.com/tmenu.cfm?tid=345130
Final Results…
1st: RugalBernstein
2nd: Hadouken696969
3rd: djreign78
4th: hbk1231
5th: dbostick, TitanArch
7th: GNX84, moneyxiong
9th: Cauldrath, HAD0-KING, MisterEgoTrip, welcome2troyland
13th: DJCacara, flako2nd, ilovepcp, TecmoSuperBowl
Format: Double elimination bracket. 8 player minimum, 16 (32?) player maximum.
Matches: Best of three 3-round games. Winner’s/Loser’s/Grand finals best of three 5-round games.
Restrictions: Winner sticks to character. Akuma is not allowed.
Signups: North America only, please. Specify PSN Gamertag. Closes one hour prior to start. I’ll keep track of no shows!
Reminders: I will send reminders via private message one day prior to the event.
Tournament Chat: I’ll invite you to a PSN text chat room (SRK Tourney).
Seeding: Random seeding.
Tournament Entries PSN (SRK)
- TitanArch (Titan Arch)
- dbostick (dbostick)
- moneyxiong (munn3yx)
- welcome2troyland (Sweet Poison)
- Sliphole79 (Sliphole79)
- djreign78 (~Reign~)
- HAD0-KING (HAD0-KING)
- GNX84 (GNX84)
- flako2nd (flako2nd)
- binstone (binstone)
- Hadouken696969 (Hadouken696969)
- Vegas_HunnyBunny (vega_madness)
- Cauldrath (Cauldrath)
- TecmoSuperBowl (TecmoSuperBowl)
- MisterEgoTrip (MisterEgoTrip)
- manwithnoarms (Ripper6)
— wait list —
RugalBernstein (Mithos)
ilovepcp ()
— removed — - RugalBernstein (Mithos)
- hbk1231 (Marsflash)
- Daniel_San76 (karatedan76)
T-60 minutes: Signups close.
T-30 minutes: Initial bracket posted.
T-15 minutes: Know the match format and protocol before the tournament starts!
T-5 minutes: Join IRC or send me message on PSN for text chat.
T-0 minutes: Official start.
T+5 minutes: I’ll review the no show line up and make minor matchup changes. I don’t want to have BYEs go to those in the bottom half of the draw, so I may shift a few players to fill that gap. No shows are bumped to Loser’s bracket. Do 1st round matches.
T+15 minutes: 1st round matches complete. No shows are DQd. Do 1st round in Loser’s & 2nd round in Winner’s.
The rest will just flow from who wins or loses, and whatever other problems crop up.
The fine print…
Tournament Time Best Practices [TTBP]
- You must be online, attentive, and ready to play from the tournament time start until you are eliminated.
- Use your favorite IRC client to join EFnet channel #hdremix. New IRC users can use the browser-based EFnet IRC Network Web Chat client. Nickname = Your PSN Gamertag and Channel = #hdremix. Try this out prior to the tournament. If you can’t use IRC, it is your responsibility to contact me via PSN so I can invite you to a text chat room. It is not mandatory that you join, but it is highly recommended for match making and results reporting, and so that other players can communicate with you.
- To minimize delays, please do not play other games (HDR or otherwise) while you are still alive in the tournament.
- For bracket play, do not complete matches prior to tournament start.
- In the absence of a specific rule or guideline, the tournament organizer will use common sense (and so should the players).
Match Making Protocol [MMP]
- Contact your opponent(s) via PSN messages or text chat and determine who will host and invite.
- If the opponent does not respond, contact tournament organizer to begin 10-minute forfeit timer.
- Create a lobby with the required number of slots (all private), and invite the opponents. Be sure to use the correct round settings!
- If an opponent cannot connect to the host, try having the problem player create the lobby and send invites.
- If players still cannot connect, they must restart their PS3 System (not just exit the game) and retry steps 3 and 4.
- If a player still cannot establish a connection, contact tournament organizer who will create a lobby and invite the players.
- If one person can join and the other cannot, the bugged user unfortunately must forfeit. If both users cannot join then both users forfeit. There will be a 10 minute timer on this process.
- Note: Using invites for match making is not required, but it usually makes the process go more quickly. If you have problem using invites to join games, then the host should start the game as a public lobby. The joining player can use the lobby search filter feature to show only lobbies with the specified number of players (typically 2).
Character Selection Protocol [CSP]
- If the tournment signup specifies a player character list, each player must select a character from that list only. Restart the match or ignore the result if an invalid character is selected (the invalid character ought to stand by and get flogged!).
- For the first game in a match, each player must pick the first character from the signup list.
- For subsequent games, the prior game winner must pick same character and the prior game loser may change characters.
Results Reporting Protocol [RRP]
- Notify tournament organizer immediately after match conclusion.
- The preferred reporting location will be via PSN message and tournament IRC or text chat room (see TTBP #2).
- Match reporting requirements (match result, game result, round result) may vary by tournament format. Be sure to report the correct information.
- Incomplete results reporting can result in forfeit.
- Match results will be posted on SRK forum thread, or other web document as announced by tournament organizer.
Previous Tournaments
Monday October 26th
Thursday September 24th
Monday September 7th
Thursday August 20th
Monday July 27th
Monday July 20th