I have always had discussions about who has a better move or whose is the best, and thought it would be a great way to get a communities large opinion on where they think moves stand up against each other. Daigo said something along the lines of st.mk being one of the best button’s in the game for a few characters so I thought that would be a great button to start with. If this get’s a good reception i wouldn’t mind doing more.
Simply put, ill post a move by everyone in the cast, give all the appropriate data and hitbox info, and we will tally the votes and rank them.
Abel[details=Spoiler]

Step Kick (F+MK)
7F Start up, 2F Active, 16F Recovery
3 on Hit, 0 on Block
Can be Dash Canceled
+4 on hit, +1 on block with dash cancel
80 Damage, 100 Stun, 40 Meter gain
[/details]
Adon[details=Spoiler]

St.MK
8F Start up, 4F Active, 13F Recovery
0 on Hit, -3 on Block
75 Damage, 100 Stun, 40 Meter gain
[/details]
Akuma[details=Spoiler]

St.MK
9F Start up, 2F Active, 13F Recovery
2 on Hit, -1 on Block
80 Damage, 100 Stun, 40 Meter gain
[/details]
Balrog[details=Spoiler]

St.MK
9F Start up, 3F Active, 12F Recovery
2 on Hit, -1 on Block
Super Cancelable
90 Damage, 100 Stun, 40 Meter gain
[/details]
Blanka[details=Spoiler]

St.MK
5F Start up, 2F Active, 19F Recovery
-4 on Hit, -7 on Block
Super Cancelable
90 Damage, 100 Stun, 40 Meter gain
[/details]
Cammy[details=Spoiler]

St.MK
7F Start up, 2F Active, 13F Recovery
+2 on Hit, -1 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Chun Li[details=Spoiler]

St.MK
7F Start up, 3F Active, 13F Recovery
+1 on Hit, -2 on Block
70 Damage, 100 Stun, 40 Meter gain

B+MK
9F Start up, 4F Active, 16F Recovery
-3 on hit, -6 on block
Can be chain canceled into a launching kick
50 Damage, 50 Stun, 40 Meter gain

F+MK
15F Start up, 3F Active, 13F Recovery
+1 on Hit, -2 on block
80 Damage, 100 Stun, 40 Meter gain
[/details]
Cody[details=Spoiler]

St.MK
8F Start up, 5F Active, 9F Recovery
+3 on Hit, 0 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Dan[details=Spoiler]

St.MK
7F Start up, 2F Active, 14F Recovery
+1 on Hit, -2 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Decapre[details=Spoiler]

St.MK
7F Start up, 2F Active, 13F Recovery
+2 on Hit, -1 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Dee Jay[details=Spoiler]


St.MK
5F Start up, 4F Active, 16F Recovery
0 on Hit, -3 on Block
Special/Super cancelable (first hit only i think?)
110 Damage (50+60), 150 Stun (50+100), 80 Meter gain(40+40)
[/details]
Dhalsim[details=Spoiler]

B+MK
5F Start up, 4F Active, 12F Recovery
+1 on Hit, -2 on Block
Special/Super Cancelable
65 Damage, 100 Stun, 40 Meter gain
[/details]
Dudley[details=Spoiler]

F+MP (yes i didn’t use a MK for dudley, hes the exception)
7F Start up, 4F Active, 10F Recovery
+3 on Hit, 0 on Block
80 Damage, 100 Stun, 40 Meter gain
[/details]
E.Honda[details=Spoiler]

St.MK
8F Start up, 2F Active, 12F Recovery
+3 on Hit, 0 on Block
Super Cancelable
80 Damage, 100 Stun, 40 Meter gain
[/details]
El Fuerte[details=Spoiler]

St.MK
11F Start up, 3F Active, 14F Recovery
-1 on Hit, -4 on Block
Special/Super Cancelable
70 Damage, 100 Stun, 40 Meter gain
[/details]
Elena[details=Spoiler]

St.MK
7F Start up, 4F Active, 17F Recovery
-4 on Hit, -7 on Block
60 Damage, 100 Stun, 40 Meter gain
[/details]
Evil Ryu[details=Spoiler]

St.MK
7F Start up, 4F Active, 15F Recovery
+2 on Hit, -3 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Fei Long[details=Spoiler]

St.MK
7F Start up, 2F Active, 18F Recovery
-3 on Hit, -6 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Gen[details=Spoiler]

St.MK (Mantis)
5F Start up, 3F Active, 17F Recovery
-1 on Hit, -2 on Block
Special/Super cancelable
60 Damage, 100 Stun, 40 Meter gain

St.MK (Crane)
7F Start up, 4F Active, 22F Recovery
-1 on Hit, -5 on Block
100 Damage, 100 Stun, 40 Meter gain
[/details]
Gouken[details=Spoiler]

St.MK
7F Start up, 2F Active, 13F Recovery
+2 on Hit, -1 on Block
75 Damage, 100 Stun, 40 Meter gain
[/details]
Guile[details=Spoiler]

St.MK
7F Start up, 4F Active, 12F Recovery
+1 on Hit, -2 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Guy[details=Spoiler]

St.MK
8F Start up, 2F Active, 12F Recovery
+3 on Hit, -1 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Hakan[details=Spoiler]

St.MK
6F Start up, 3F Active, 12F Recovery
+2 on Hit, -1 on Block
60 Damage, 100 Stun, 40 Meter gain

F+MK
7F Start up, 4F Active, 13F Recovery
0 on Hit, -3 on Block
80 Damage, 100 Stun, 40 Meter gain
[/details]
Hugo[details=Spoiler]


St.MK
17F Start up, 4F Active (2*(4)*2), 23F Recovery
-2 on Hit, -8 on Block
100 Damage (50+50), 100 Stun (50+50), 80 Meter gain (40+40)
[/details]
Ibuki[details=Spoiler]

St.MK
5F Start up, 4F Active, 14F Recovery
+1 on Hit, -4 on Block
Special/Super Cancelable
70 Damage, 100 Stun, 40 Meter gain

B+MK
10F Start up, 2F Active, 17F Recovery
+2 on Hit, -1 on Block
Special/Super Cancelable
30 Damage, 50 Stun, 20 Meter gain
[/details]
Juri[details=Spoiler]


St.MK
5F Start up, 5F Active, 14F Recovery
-1 on Hit, -4 on Block
100 Damage (30+70), 100 Stun (30+70), 60 Meter gain (20+40)
[/details]
Ken[details=Spoiler]

St.MK
7F Start up, 3F Active, 13F Recovery
+1 on Hit, -2 on Block
80 Damage, 100 Stun, 40 Meter gain
[/details]
M.Bison[details=Spoiler]

St.MK
6F Start up, 3F Active, 14F Recovery
0 on Hit, -3 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Makoto[details=Spoiler]

St.MK
6F Start up, 4F Active, 12F Recovery
+1 on Hit, -2 on Block
Special/Super Cancelable
70 Damage, 100 Stun, 40 Meter gain
[/details]
Oni[details=Spoiler]

F+LK (Again, i know, another exception, sorry!)
5F Start up, 3F Active, 10F Recovery
+1 on Hit, -2 on Block
50 Damage, 50 Stun, 20 Meter gain
[/details]
Poison[details=Spoiler]

St.MK
5F Start up, 3F Active, 14F Recovery
0 on Hit, -3 on Block
Special/Super Cancelable
70 Damage, 100 Stun, 40 Meter gain
[/details]
Rolento[details=Spoiler]

St.MK
8F Start up, 5F Active, 11F Recovery
+1 on Hit, -2 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Rose[details=Spoiler]

St.MK
6F Start up, 2F Active, 13F Recovery
+2 on Hit, -1 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Rufus[details=Spoiler]

St.MK
10F Start up, 2F Active, 17F Recovery
-1 on Hit, -4 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Ryu[details=Spoiler]

St.MK
8F Start up, 2F Active, 17F Recovery
-2 on Hit, -5 on Block
80 Damage, 100 Stun, 40 Meter gain
[/details]
Sagat[details=Spoiler]

St.MK
9F Start up, 3F Active, 11F Recovery
+3 on Hit, 0 on Block
80 Damage, 100 Stun, 40 Meter gain
[/details]
Sakura[details=Spoiler]

St.MK
9F Start up, 2F Active, 12F Recovery
+3 on Hit, 0 on Block
75 Damage, 100 Stun, 40 Meter gain
[/details]
Seth[details=Spoiler]

St.MK
8F Start up, 3F Active, 12F Recovery
+2 on Hit, -1 on Block
60 Damage, 100 Stun, 40 Meter gain
[/details]
T.Hawk[details=Spoiler]

St.MK
6F Start up, 3F Active, 11F Recovery
+3 on Hit, 0 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Vega[details=Spoiler]

St.MK
8F Start up, 2F Active, 15F Recovery
0 on Hit, -3 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Yang[details=Spoiler]

St.MK
7F Start up, 3F Active, 10F Recovery
+1 on Hit, -1 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Yun[details=Spoiler]

St.MK
6F Start up, 3F Active, 13F Recovery
+1 on Hit, -2 on Block
70 Damage, 100 Stun, 40 Meter gain
[/details]
Zangief[details=Spoiler]

St.MK
7F Start up, 6F Active, 18F Recovery
-4 on Hit, -7 on Block
90 Damage, 100 Stun, 40 Meter gain
[/details]