I like having a CoC on the reals though.
I think most of what is said is in good fun, and hopefully in good taste. If people are going too far, and HAX says they’re going too far on him, they’re going too far. I’ve always viewed HAX as more thick-skinned than anyone here.
I’ve actually poked fun at OZ a lot, for instance. I’m not trying to be an asshole to him, I have no qualms with the guy, he seems pretty cool all-in-all, and if I could’ve, I would’ve stuck my neck out for him even in the South Park game for his edit.
But I think in his view, I crossed a line, as I remember reading something to that effect, I think in the sign-up thread for DBZ. It didn’t come off as a playful jab back and more like a cat who just got his tail stepped on.
I’ve backed off more on my jabs on OZ. I’m not that kind of guy, I’m not an asshole. And I don’t want to be characterized as that for just joking around, when they weren’t taken as jokes. We all have our thresholds and I think I crossed his, and that’s that.
That’s the problem though with the CoC, like Fuzz said, it’s hard to enforce. How do we enforce such a thing? I mean, it’s not just players, but it can be GMs too. How do we say when enough is enough, because enough is enough for different people. And what one could construe as a virulent attack on their personal character could look like just pressing for a mafia read to the rest of the thread. So even if someone cries foul, there may not be foulplay involved.
A lot of us don’t even have qualms with the homo-erotic write-ups Alpha makes, but some might. What if we had a gay player sign up, see an Alpha write-up, and cause a stink because Alpha hurt his feelings?
I would expect most people to take it as face value, with us just having fun, but eventually someone’s going to be too sensitive. So even if we base it off what someone’s threshold, there may end up being that one guy that comes in that’s just hypersensitive to everything, and takes everything as damaging to their personal character. Or some guy that just tries to act hypersensitive over something just because he didn’t personally like the person who said it and wanted to exact revenge.
These are all factors I see. I don’t want us to go into handholding mode where everything has to be G rated, or PG at most, because this is mafia. Mafia doesn’t play like that. Yes, people are going to get pressed and attacked. Yes, tempers may flare. That’s part of the game.
It’d take a lot of discretion, and even then it’s hard. Do we just leave it up to the players to report the offenses to the GM, and then the GM pass it on to the player responsible, and tell them to tone it down? How do we base it? Do we just look at whether they’re pressing, and whether they’re using real life issues to press that person the wrong way? Or do we just look at the feelings that are hurt and try to salve them?
This is mafia, we’ve always said we go at each others’ throats, and get insulted, then laugh about it in post-game. But if there are certain things being said and done that discourage people to play or interact with people from the game outside of it, then we need something in place.
HAX: If you know anything about wrestling, please PM me, I would like some help with the WWE game.