Square Enix sued by SNK Playmore

Yes there were medium attacks. The buttons were pressure sensitive.

At least get your info here right. SNK Playmore is not the result of a merger. The original SNK, was founded by Eikichi Kawasaki. In 2000 SNK started having financial troubles and it was acquired by Aruze that started making pachinko games based on SNK properties, while basically fucking over SNK, so Kawasaki left the company and founded Playmore in 2001, the same year SNK officially went bankrupt. Then Kawasaki would bid on all of SNK’s intellectual rights during the next year, successfully sue Aruze for copyright infringement, and SNK Playmore was born.

They’ve had their ups and downs over the years, and I’d say the last few years were the worst because they’ve been focused almost entirely on Pachinko, Mobile, and licensing their characters/properties to other companies. But it also had to do with them changing President a few times, one of them wanted to outright shut down the video game division from what I remember reading.

Still I pretty much consider SNK Playmore to be nothing more than a shell of the original.

Also Hi-Score Girl is a really good manga, copyright infringement aside, it’s a neat concept and executed pretty well.

Hopefully this funds KOF14

Ok a bit off topic but but it’s kinda related in a round about way, i dunno if it is true or urban legend, capcom sued data east over matlock, off of fighters history but then years later create yun and yang who are obviously rip off lee, what’s the deal? was data east already bust by then?

Did this really happen? or was it just a myth?

Capcom sued Data East saying they copied sf2 in it’s entirety. Data East was planning counter suing Capcom for copying Karate Champ as it’s defense. But, Capcom’s lawsuit got thrown out of court so the whole lawsuit went no where.

Edit:
Data East went belly up in 2006 and most of it’s IPs got bought by G-Mode a mobile company. The only IP I know of G-Mode didn’t get was Metal Max which went to Enterbrain.

Thanks i never knew it was thrown out of court, glad common sense prevailed

Were there? I know about the pressure-sensitive buttons, but my experience with the game was on the Turbo Duo.

Who cares about some bitch ass manga, New Berserk is due out tomorrow! And the author already confirmed 337 is due in September too, hopefully this means more regular doses of Berserk.

I’m anxious to see Rickert’s reaction now that he knows what an unforgivable piece of dogshit Griffith is.

The story keeps going:

Source: http://www.animenewsnetwork.com/news/2014-08-06/hi-score-girl-manga-recalled-after-snk-copyright-charges/.77361

Ha, sorry to disappoint you, but…

I wonder if something fishy is going on here. Why would they get consent from everyone but SNK? More importantly, what does SNK stand to gain from this? I wonder if it’s something like executives from both companies were drinking together, SE guy brought this up, SNK guy said ok, SNK guy didnt remember it in the morning because nobody wrote up any papers because alcohol

You want this:

Spoiler

http://drfierce.files.wordpress.com/2014/07/yiear_instructions.png

Yes there were. But as the pressure sensitive buttons were prone to break Capcom built later versions of the SF1 arcade cabinet with 6 buttons (x2).

That sounds like a management that’s frustrated with engineering if I ever seen one. “Pressure sensitive buttons too fragile? Fuck it! 6 buttons!!!”

:rofl:

unrelated but tech talk will find this interesting.

back in 1998.

SNK sued HORI (yes the arcade stick/peripheral maker) for making NEO-GEO arcade sticks, some of the reasons was because it had Turbo functions. Reasoning was that it ruined the their game’s intended experiences. Some other reasons were basically that it was unlicensed and the use of the word “NEO” in the product, and copying ‘code/protocol’ of their hardware (which didn’t make sense considering how neogeo inputs work lol).

short summary of the case, in japanese.
http://www.softic.or.jp/YWG/reports/SNK_v_Hori.html

:rofl: :rofl: :rofl: that reminds me of AVGN playing sf1 in his SF2010 review and trying to do a shoryuken

“Shoryuken! Shoryuken!! More like Sure-You-Can’t!”

Those line level signals make for some tough to crack code.

of course those pressure sensitive buttons broke.
peeps doing dem Makoto chops.

so thats where Go For Broke originated from.

This thread sure shined a light on hidden weeaboos.

I hope Capcom also somehow bites it a little, on the rebound. Their interaction is all over the place; advertising, some guys who work with them. There might be an intention to damage SNKP from them which can be argumented by SNKP on court.

It’s looking good for the upcoming KOF XIV.

Ha! As much as I like SNK games, I am definitely not on their side this time.

What if they used that money to release… a subpar KOF game? Now that’d be double the bitch.