Too bad to hear that the ports from earlier consoles are STILL getting screwed up.
You’d think when the game code’s been around for years that the company doing the port wouldn’t leave things out (hello, audio loss on the Capcom ports I’ve played through PSN!) but I guess the days of doing at least competent offline translations are gone.
…
Yeesh, and you think the developers would have gotten the message about online lag, too!
We are pleased to announce that a new patch for SoulCalibur II HD Online will be deployed very shortly.
Here is the patch note:
Online Matching service improvements:
Improved matching filters. Players will now have the choice to search an opponent depending on his region.
Available region are: “North America”, “South America”, “Europe”, “Asia” and “ANY”.
ANY do not means all regions. ANY means all regions except “North America”, “South America”, “Europe”, and “Asia”.
Online matching search settings are now saved until the console is rebooted.
Rematch option can now be chosen during Online Free Match mode. The option have to be activated when player creates the game.
Communication quality meter is now displayed along the fight next to opponent’s ID.
Fixed historical known bugs of the original SoulCalibur II PAL version released 10 years ago:
Cervantes crash bug from Arcade Version has been fixed
Cervantes A+K (Guard Impact)
Fixed bugs on several characters
Ivy 4A+B → B cannot be guard > Fixed
Maxi’s 3B+K → B hits twice > Fixed
Voldo’s “Mantis Fire Dance”. Mantis Crawl => 66 is cancelled by pressing G while command is performed > Fixed
Kilik’s K is hit, it can be cancelled by pressing G > Fixed
yeah I just re downloaded the game and booted it up and I DID NOT GET PROMPTED FOR A PATCH. I don’t think it’s been released yet, at least not in the Midwest (U.S).