Soul Calibur 5 Official Discussion

Project Soul or whatever’s posted early footage of SC since SCII. Remember when Asta in SCII had a helmet with horns?

The meter is a bad sign. Early, but it’ll potentially flip the heavy offensive game that SC was built on into heavy defense, and slow the game down. If it was simply once-per-round, use anytime, I’d be okay with Supers.

Rant/speculation:

I’ve been reading Japanese Wikipedia (I know a little Japanese but it’s still horrible so mock me if I’m wrong) and this writeup on Gamest mentions a kind of running gag-- Gamest constantly mistypes names of fighting characters. They’d call Heihachi Mishima Heihachi Kazama, Necro (3S) Ocro, Blanka Baraka.

And Heishirou Mitsurugi, Heihachirou Mitsurugi.

And I read this post from NeoGAF who relayed 2ch discussion http://www.neogaf.com/forum/showpost.php?p=28441647&postcount=63

Maybe SCV will introduce Heihachirou, Heishirou’s brother/rival, as a reference to Gamest’s constant typos?

And even further, is SCV going to establish a bigger canonical link to Tekken than Yoshimitsu (and Heihachi’s guest appearance)?

Meter seems to me a good sign of a well designed game in the making. The Soul Gauge in SC4 was ambiguous and some people still don’t know how it works. I like everything I see, not everything I hear (double motions?), but I trust this team.

Bring my MILFS Back please.

Why would he mention Tira and not confirm her.
I swear I am going to bust a nut.

http://images.wikia.com/finalfantasy/images/b/b1/Auron_artwork.jpg

Mitsu’s learning from the best.

[S]Now he just needs to become more interesting, complex, and likable than most of the cast and his training will be complete.[/S]

I’ve always thought Misturugi was cool but his moves never had enough flair and showmanship to ever really go that extra mile.

Mitsurugi’s design concept isn’t around showiness or flashiness. He’s a frickin’ samurai.

It’s not the design, it’s the actual moves. His moves are pretty much generic sword slashes, he has maybe 1 or 2 combos that I can actually remember, as opposed to someone like Nightmare where I know all his moves right off the bat, because they aren’t generic, they’re unorthodox and iconic. Mitsurugi just doesn’t have memorable moves.

I don’t feel the same way at all. Why? Because it’s way too early to tell.

Then again, I’d be happy if they just revamped SCIV. That game was great. It just had a few overwhelming issues that were easy fixes.

^ I’m talking about the character throughout the entire series, not the actual build that was shown.

I wasn’t replying to your post. I just typed slow and your post got over mine. My bad.

His Mist/Relic moves gave him awesome mobility and had some great mindgame potential, especially in the first two SCs.

IVY Confirmed

AHEM Use the canada link. Gawker/Kotaku 2.0 is fail.

Sorry ill keep that in mind in the future.

again…HES A FREAKIN SAMURAI!! - _-;; and i knowALL of his moves because their memorable TO ME!

i remember saying i wasn’t gonna play this game

then they put motherfucking mitsurugi in again

Mitsu (or some similar character) will likely be in all SC’s since he’s just a generic ass Samurai. But some one seriously needs to stop Namco with the sword/shield characters. They’re spreading like fuckin’ rabbits. SC Shotos by now I guess.

NOW we’re in business.