Meh…let them Mega Crash, if they get hit first after then they’re eating it…
my eyes are very slanted. let me show you my math skills.
60FPS, 0.4 seconds = 24 frames. And you’re telling me I can’t react to it, but you’re telling others they can hit a 1-3 frame link. (which is 0.016 to 0.05 seconds)
yeah, maybe because of the shitty input system I won’t react correctly to it.
whatever its okay I blow dick and will get hit by this all the time.
Reacting and timing is pretty different in this case. For Souki/Karas, they just have to time it right and the opponent can’t really mess that part up. For reacting, you have to rely on what your opponent does, so you’d have to predict it.
Bah, I can’t word it right, but that’s how I see it. I also have crappy reaction time in games, but much better at timing things.
LOL it really doesn’t matter, the fact of the matter is if you get hit and you don’t have MC and I have 3 bars with Karas alive then GG.
Unless I mess up…which is about a good 20% chance lol.
people are still saying this infinite wont hit a supposedly good player? This is why i dislike infinities in new games, as soon as you mention one, then thats all people talk about lol.
some casuals with my chun/souki team
im just learning souki so any piece of advice will be well recieved
[media=youtube]Fah9SaF83io[/media]
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there are more in singlungs channel
PD: there you go xsilven lol
You kinda overdid it…you should put up like 2-3 specific matches for people to watch, not a whole archive of your matches for that day lol.
Really good Suoki/Polimar combo I made up.
j. C, 5A, 5B, 2B, 5C, 6C, 22C, BBQ, 5A, 5B, 2B, 5C, 6C, BC, 236C, AB, AB, BC. 72-hits 41.746 dmg. 10% Baroque!!
VIDEO:[media=youtube]jQtOKJ2AgMM[/media]
when using soki, or any character, but especially one with swords, a good way to improve your game is to forget the combos for a time, and understand their actual fighting style, as in, what does each move actually do. where does it hit, how fast is it, what is it’s range, lots of lag frames?, etc etc. then try to gain a basic understanding of real life swordplay mechanics, so you can understand the idea that ______ move is based on. take a week and bang on the training sim. carefully study each strike. understanding this will make you more deadly and more flexible as a fighter, and your combos will be properly applied more easily