Souki: by the numbers

Damage for Souki’s move sets:

:snka: - 800
:d::snka: - 800
Air :snka: - 800

:snkb: - 1600
:d::snkb: - 1600
Air :snkb: - 1600

:snkc: - 3200
:d::snkc: - 3200
:r::snkc: - 3800
:df::snkc: - 3200
Air :snkc: - 3200

:r: Throw - 5600
:l: Throw - 5600
Air Throw - 6400

:hcf::snka: - 2000
:hcf::snkb: - 2400
:hcf::snkc: - 2800
(Souki has Super Armor while performing any of the above.)

:hcb::snka: or :snkb: or :snkc: - 3900 (Counter attack. Will be triggered by any Normal or Special Non-Projectile attack. This will not work on Gold Lightan or PTX-40A.)

:dp::snka: - 3200
:dp::snkb: - 3440
:dp::snkc: - 3680
(Souki has Super Armor while performing any of the above.)

:d::d::snkc: - 2400 (This will hit grounded opponents.)

:snkb::snkc: - 2000
(This is a follow-up move that can be added after some of Souki’s moves if they connected. You can use this after :f::snkc:, :hcb::snka: or :snkb: or :snkc:, and his Single Charged :dp::2p: Super.)

:qcf::2p: - 11648 (far), 12012 (mid-screen), 12376 (close) (Super)

:dp::2p: - (Super)
(You can hold down the attack buttons to charge this move to a maximum of 3. This uses 1 level of meter regardless of how long you charge this move.)
Level 1 Charge - 7200
Level 2 Charge - 18688 (if the first hit connects), 14756 (if the first hit missed)
Level 3 Charge - 25680 (if all hit), 22392 (if the first hit missed), 21216 (explosion only)

:hcb::2p: - 0 (L3 Super)
(This move transforms Souki into Oni mode. The meter will slowly disappear from where it was when this move was activated. In this mode, he loses access to his partner and to the :dp::2p: Super move listed above. He can collect orbs to increase meter, health, and charge up a new Super move. When Souki has collected 7 Red Orbs, he can perform the following:)
— :dp::2p: - 28160 (L3 Super. This will end Oni mode and reduce meter to 0. Despite being considered a L3 Super, this can be done at any time in Oni mode after you collected 7 Red Orbs regardless of the meter reading).

:snkd: (When called as a partner) - 3200