What are you looking forward to most in SPAS: BR?
There are two** signature aspects in fighting games**: Combos and hitboxes.
So look for combos and better HITBOXES. Let me explain:
COMBOS: As the signature of fighting games, I look forward to see good combos. Specially long enough combos with variations, where the victim should not be able to escape it.
HITBOXES: In Mugens or Smash Bros, sometime the bodies crosses. I don’t like to cross the bodies of it other when they are in the same horizontal plane. In a REAL fighting game, the signature of them is, if you are left, and the other are right, when they both walk forward, they touches their bodies AND STOP. Unless you start to fight and somehow create a floating or knock down state, you cannot cross a body. In the contrary, it makes the models look to has no mass. In general, these “party games” don’t look to much to fighting games and don’t please this crowd, in my humble opinion, because of this.
But you asked for what I’m looking forward most, as as I’m talking about SIGNATURES, I’ll talk about characters. There are MANY MANY OPTIONS, lets pick some of the best:
I look forward to have some more beloved characters from fighting games,** like Heihachi. I expect he is not the only one “fighters”**. I would like to see two or more beloved characters that could fit in the game, regardless license matters, as I’m just entitled to dream freely:
-Solid Snake, from Metal Gear. He have all kind of gadgets that, resembling the game, you can use in a variety of situations, where since you recognize the time to hit and run, stay calm and wait, or attack, and if you play smart, you can take advantage of gadgets.
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Ryu is one of the most beloved characters **of all time. **If I’m talking about a face for a fighting game, the name is Ryu and so are his moves. He could make a counter-part of Heihachi. He fits well in the game with his fireballs, air tatsus, tatsus, Shinku Hadouken (LVL1 or 2) that could cover all the screen as a super move, and combos. He could also turn to Evil Ryu in Level 3 for a limited time and do a shungokusatsu since he hits (just like Shuma Gorath’s chaos dimension), it could work and could be cool to see he running towards enemies for the touch of death, as others run away from him desperately.
- A “SKULLGIRLS” character, because… why not? I’m sure reverge labs and Mike Zaimont would allow it and would appreciate. I believe players would appreciate to. With some move sets as things that drop from sky, shots, Saws and sharp chopper blades, or even heads that explodes, the girls could fit and give a lot of fun.
Others:
-Scorpion or Sub-zero, because they are all badass, fits in the game, and we have infinite possibilities to think of them there. However, they are, as always, M for Mature. If Kratos is there, I don’t see better counterparts to him.
What do you love about the game so far?
I love the BALANCE aspect. Even though a character can do well in combat and can be better than others, the ability to balance this with METER GAIN and SUPER FINISHERS lvl 1, 2 and 3, AS THIS IS THE ASPECT THAT MAKE SOMEONE SCORE A POINT, so, the most important aspect, it can serve well to balance everyone. From the stronger thug to the quicker ninja, from the keep away sniper turtling to the heavy armored character who cant reach him, the score aspect and balance of meter gain WILL MAKE SOMEONE PICK HIS FAVORITE CHARACTER. Is it Kratos? Is it Fat Princess? Ok, pick one of them and you have a chance, otherwise, Kratos could just smash Fat Princess forever, BUT YOU DO FIND A WAY TO MAKE THIS WORK. Congrats to the developer team. You are geniuses!
I also love the fact that you can already do combos. I didn’t like how short some are.
Well, that is it from now, I like many things and have many ideas, but I’m just trying to not write a book.
I love the game, give one to me.
Or I’ll buy it anyway, but I prefer to have for free.