yea i realize that these questions have probably been answered a million times but please just bare with me. The questions i have are the teleport after a stinger needs to be bold cancelled? i know when the stinger causes a wall bounce it needs to be bold cancelled but ive seen the teleport come out after a whiffed stinger. my second question is ive seen acid rain used after a prop shredder and then player jumps swings with M i believe and then uses hammer. how and why? i cant get acid rain out. is it a timing issue or a bold cancel? also hammer seems to work just fine on its on so why the extra?
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yes to follow up after a wall bounce mid screen or full screen away you need to use a bold canceled teleport. on the whiffed part idk iirc you cant bc stinger if it wiffs
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to get the acid rain out you need to tiger knee the motion which is adding a up forward motion after the the initial motion and then you do the l, l. I think it does more damage, but scales alot more , but it doesnt matter about the scaling cause your going to lose a lot of damage if you use the otg guns to stinger any ways, so its mostly for damage and meter