So you nerf his basics but give in Ex Air fireball from Ex demon flip? Really Capcom? REALLY?

Actually, this would be more like removing the salt entirely and not putting anything as a replacement. Even more to the fact, this would be like the chip originally being “Cheeseburger” flavoured (Vanilla). Then they removed the burger flavour and left it just cheese (Super). Then they removed the cheese flavour and left it with plain salt (AE). And now they’ve finally removed the salt and we have a tasteless pathetic excuse for a chip that no one will want to eat…

Over-reacting, but it does suck for the loyal onez!

Very eloquently put sir. I really couldn’t fault Akuma in vanilla and I didn’t even play super (PC) so I experienced my cheeseburger turn into salt over night. It was hard to adjust. The only other character I play, Ryu also experienced some considerable nerfing. I am not prepared to go back to maining Ryu or start learning a new character. I just don’t have the time. I really hope they don’t remove the salt on my precious chip and leave me with a cold and neglected potato that fell behind the deep fat fryer.

You betas are fucking retarded… THREE seperate top japanese players have said directly that Akuma is going to be top tier in 2012. The best street fighter player on earth is switching to him… how much whining can you possibly do.

Yeah, but I’m not Daigo. I don’t get paid to play SF either. When I go to play after the update and realise I can’t do the stuff I was doing before it will take me a few weeks to get around it and longer to play effectively. Pros can play with it for a few days and they’re sorted. This is why I whine. Too much work, not enough SF.

Yet these same THREE top japanese players said that Seth was basically garbage… That turned out to be true, didn’t it? Look, you can tell me all you want, but how does a character go through 3 revisions with only NERFS, the last one which changes his play-style completely, and STILL come out on top? I think you’d have better luck trying to convince the Akuma forums that 2 + 2 = 5…

Is he going to be total garbage? No, but playing Akuma will get a whole lot more difficult (and it wasn’t easy playing him already). Hence why many of us are upset about these SENSELESS, STUPID nerfs…

Akuma is not harder to play than any other character (other than T.Hawk). Wake up.

Seth was a very rare exception, in that he was truly underrated and overlooked till Poongko unleashed its full potential (still, people were sniffing something, they just didn’t really bother to look for it). But Akuma? Talk about a character that’s been extensively played and studied since Vanilla and it’s safe to assume top players will have an idea (better than you, at least) how the nerfs are gonna affect his game. Don’t expect 2 weeks after AE2012 they’ll come out and say: “damn, those whiny beta scrubs at srk were right all along”!

You should try playing Akuma.

I’ve played each shoto and Akuma is certainly the hardest to play out of the shotos.

That¨s pretty funny. Oh poor Akuma, he is getting the hard end of the stick from Capcom. He might only be the best character in AE2012.

Remind me again. Number one in vanilla and how many bad matches in SSF4 exactly? Not a single 6-4?

Yes he had some issues with the twins (I heard Daigo went 12-18 against Kazunoko so make of it what you will) but who didn’t?

You people really need to shut up, because it¨s starting to get embarrassing . I wonder if people are complaining in the Viper forums as well. I mean dear God, they tweaked the ex.seismo properties and she will also be part of the downtrodden crew…with lowly Akuma.

Mr. “you guys are fucking retarded” (way to go, really) completely missed the fact that Daigo doesn’t have to adjust to shit because he plays Akuma like the freaking Ryu plus air fireball and a palm, he’s setupless (which will work, thanks to more bullshit nerfs to the vortex) and could beat his opponent with basically half the cast. And Mago, aside from the whole “Seth is garbage tier” thing, has failed in majors this year big time, so there goes his opinion.

People in these boards have played the character for a long time showing a lot of dedication (I’m not speaking about myself here, I’m ass to say the least) and when not only you nerf him for the third time in a row, but you also mess with his setups and core gameplay (they touched even the freaking damage, 80 on a roundhouse) when the character is far from dominating everything (because pretty much everyone who’s not Tokido or Infiltration couldn’t even place top 32 at majors) and basically everybody else is getting buffed, getting vocal about such retarded changes is only legit.

And I’d like to stress, when you take tools and setups from players who are not sponsored pros who gets to practice 9 hours a day and simply overcome nerfs/changes with skill, you’re hurting their game (if not wasting their time, with the changes in setups) way more than the aforementioned pros.

It’s a granted that the game should be alanced with elite level tournaments play in mind (but again, even there, Akuma couldn’t win in AE), but totally neglecting everybody who’s not Tokido, Daigo or Infiltration is simply unfair to the playerbase.

Wow! It’s like everyone who doesn’t play Akuma is an expert on the character now… LMAO!!

It’s always been like that since the v2012 nerfs have been announced. :V

Everyone like Daigo, Mago and Tokido.

You are still not making any sense.

Are you trying to say that Capcom has somehow made these “three negative adjustments” and as a result Akuma is still going to be the best character for people who play on Infiltrations level but too hard to use effectively if you are a mid-level player?

So Akuma is only a viable option if you can execute DP, fadc, cr.lp, cr.mk, ultra2. It’ just too difficult to utilize a character that was the best in SF4, arguably the best or atleast top tier in SSF4 and again perhaps the top contender in AE12.

I’m done arguing. Enjoy your character during 2012. And you probably will, because in all likelihood no 4-6’s.

Nobody said DP, fadc, cr.lp, cr.mk, ultra2 is what makes Akuma good, you could take that out and nothing would change in Tokido’s performances. And what does the fact that he’s always been strong have to do with him being difficult (or not) to use?

I suggest you take a further look at Akuma’s AE matchups against Yun, Yang, Viper, Seth and Makoto, because you’re complaining about the fact that he’s even or bad matchups, woha.

You’re talking like you’re sure nobody in this game is gonna have a chance against Akuma in 2012, when only the twins’ matchups are getting easier, AE top characters’ matchup will essentially stay the same, and the rest of the cast got buffed - something you’re seriously underestimating. Get real.

I made my point clear: you don’t nerf (lulz @ “three negative adjustments”, I like how people have to downplay everything which comes in their favor) a character because of two people who couldn’t win a major. And even if you want to nerf him, you don’t just screw up with setups, something which takes time to discover and put into your gameplan.

Of course you couldn’t care less and are happy, you’re posts are essentially “fuck Akuma, I main Gouken and Rose”.

Enjoy being biased because your characters have bad matchups against mine, and Capcom cannot make them viable (that doesn’t count for Gouken, someone seems to think) without giving them retarded tools (SSF4 Rose).

Ffs ignore the 6-4 and 4-6 seriously… its all about guesses any match up can be 10-0 for Akuma and at the same time 0-10, but that CANNOT be counted. The situations for an Akuma dominated round arent so high unless you are 5years old and play on a keyboard >< Other than that matchups are basically judged by the ability to punish, the safety etc.

Akuma is all around good and he SHOULD be because he gets stunned before his freakin hp drops to half and basically the following applies very often [media=youtube]uDw1nECBqN8[/media] (just sayin about the hp and all you know…). He has been like that since he was created lol.

Now eeeeeveryones problem is the vortex omg… i mean seriously play vs Abel and in the end you will realise that his vortex is far andimeanFAR more powerful. In Akuma’s case you get sweeped at the worst case scenario (like crossup tatsu, sweep) and you basically eat that because you think its much more of a big deal than it actually is, but when you compare a clean j.rh to full combo next to the tatsu, sweep you go like “hey why the fuck am i even getting hit by a j.rh, lets just block it 100% of the time and try to react to a tatsu instead. If i get hit im not losing 350hp but only 150”. For Abel there is no such thing… you can get hit with a 6f overhead, a command throw, a normal/crossup c.fp to ultra for over 9000 damage or ridiculous resets to the same options instead. So my point is gtfo with the vortex probs. Other than that he sure as hell has tools, but as sure as hell arent so broken or even simply the best (like pokes/anti airs etc).

Also a char with matchups of 5-5 and a couple of 6-4 and 4-6 is considered overpowered even compared to a freakin low tier? If thats so, oh please nerf my cheap character. Seriously bring back my hardcore guilty gear gamez

sry for any bad literacy, but i went lp,lp, f lk+fp on the booze. and im greek lololol

Yeah, well wait and see but I’m pretty sure I’m gonna end up going back to Ryu after this. And just an FYI, Akuma is NOT easy to play compared to the other shotos. He takes serious dedication to be able to use effectively. You’ve gotta learn how to play him very offensively and very defensively and know when to switch between the two. I know that sounds applicable to all characters but if you play him you’ll know what I mean.

Maybe you need to shut the fuck up? What’s more embarrassing, complaining about senseless nerfs or trolling other characters forums for whatever stupid reason?.

Have fun investigating those Viper nerfs.

I think the one thing these idiots are not taking into account is the fact that Akuma DOESN’T have 1000 health/stun points. He also doesn’t deal as much damage or stun as he used to. And as everyone here has pointed out, a character with a majority of 5-5 matchups and a few 4-6/6-4 matchups is the EPITOME of balanced. Why nerf something that’s balanced???

Because we had too many “good” setups off forward throw that were too annoying to deal with? But you do know that you can TECH throws, right? Go play a really good Viper (I got to play a few games against Wolfkrone) or Seth player and then come back here and tell us how NOT annoying their setups are… And yet, they get no nerfs to their setups or gameplay like we did.

Seriously… These people remind me of some of my friends who STILL think that Akuma is a banned character (SSF2T)… LOL!