SO MANY scrub players

That’s not true. Both can turtle. Time runs out. Ta-da!

Interesting? Especially if you’ve been horribly counter-picked, this can be far from interesting. All I see is some guy worried more about his own lifebar than his opponent’s, and seems especially silly if they’ve already got a clear advantage in the character match-up to begin with. They’re not “playing to win”, they’re “playing to not lose”.

Sure, you play however you want, but surely you can understand if someone might find this excruciatingly tedious. Especially if every match of a set turns into this bore-fest, I wouldn’t expect most casual people to keep playing for long. Probably rather go see the dentist.

Why not? I like to make people happy. :stuck_out_tongue: I let people win all the time.

Sorry, I was being general… fighting games in general I mean. Just pointing out that anything you ban totally contradicts the “playing to win” mantra as it is in the game to begin with, and it’s just using some arbitrary logic when you ban something.

All the other tools like aggravating the other player emotionally, dropping connection, etc, are met with the “but it’s not in the game!” defense, but then what about all these banned tactics, characters, glicthes, bugs, etc? They are also in the game too! But these are not fair! But I’m playing to win, I don’t cater to “fair”! Any tool at my disposal! But it’s too good of a tool! etc etc.

Hell, if you could cheat and get away with it, it would be “playing to win”. No honor right? Or is there? If there is, how much does the honor cover? Seems pretty arbitrary on the whole if you ask me.

i prefer good comp, since playing people who don’t know how to push their characters to the limit is boring, but then i’m not crap at sf

^ http://en.wikipedia.org/wiki/Ad_hominem

btw: You sent me a friends request after playing me. Are you a shit player? :stuck_out_tongue:

you’ll have to trust me on this one, once you get better, it’s only fun playing excellence, be it rush down or turtling. your problem is you, not your opp.

There’s nothing you could have done that would have prevented me from accepting your friend request unless you couldn’t play for shit. gg’s i guess? You must have hated playing me, literally all i do is throw with blanka. My aim is to piss people off since its one of blankas unusual abilities. Whats your gamertag?

Yeah I like Blanka in ST cuz his whole game is basically the opposite of what scrubs and noobs would consider fair. Tick throws and shenanigans all day to win. I like gimmicky characters and that’s how he wins.

A bunch of us play on wurvey or BestKindBoxer gamertags. Could be me, my roommates or friends.

Trying to stop Blanka throw is fun! :stuck_out_tongue: I just think some of you guys should be more understanding of the fact that for MOST PEOPLE this is “just a game”, and playing to win is not for everyone.

The people who play to win already understand the people that are playing “just a game” but the people that are just playing a game are probably better off playing Prince of Persia or Resident Evil or something else that thrives on being “just a game”. You can’t play a game that is or can in any way be competitive and not find people that want to exploit it and play to win. Even games that are meant by the developers to be party games or games just for fun like Smash Bros are tainted by people who see the obvious competitive aspect in the game and want to prove themselves in it. Man finds fun in being above another man.

Playing to win is a human characteristic and since the beginning of time anything that man has found to be compeititive it will take to exploiting and looking to be the best in. Whether it’s the NBA or Rock Paper Scissors. Hell…they have national RPS tournaments and that game is arguably based entirely on percentages and well…luck. It is getting into someone’s head that is the most rewarding and interesting part of any competitive sport where the players are actively fighting against one another’s strategies.

I see people set up rooms that have a bunch of Halo or Gears of War avatars and are obviously playing SF just to take a break and mess around in something other than their main games. HD Remix is their 4:00 tea time game away from their Halo or Gears of War professions. Maybe some are older former SF players who liked the original arcade experience and would more than likely scoff at what it takes to be highly competitive at SF in 2008. Some are younger players who simply heard of or played SF back in the day and would be nowhere near in the mental mindset to play against anyone who understands serious competitive SF. They have their fun until someone like myself comes in and ruins their parade. I’ll perfect or double perfect them and they all leave the room in a jiffy.

**What makes it tougher to not play to win in this game is that the most popular mode in the game is player match. Similar to a true match in an arcade the person who is “playing to win” has the most fun. Why? Because they are playing the MOST OFTEN. ** People who are playing for fun are knocked out of the competition and have to go back to get their virtual quarters and step back in the bottom of the line. Especially if there’s six people in the room you don’t want to have to wait 10 minutes or more before you can play again. Winning and losing means the difference between playing and simply watching other people in front of you play a game. The game simply rewards people who are winning.

deep down, you don’t like this game. play guilty gear or something and rush, rush away. i get bored with this game so I can only play it every so often. but what you described is exactly what this game is. all that stuff you’re describing requires you to think, and is mentally stressful to maintain. you want to play without thinking, which is fine. that is what most people who play any SF game find “fun”, though. the thinking part. about the other human. on 2p side. just emphasizing. to make sure. u should play arkanoid, that game is mad fun, i can never hit the last block, but its fun trying:smile:

Dhalsim_MX made me laugh twice.

I am not a competition level SFer but if your PSN ID name is based on a SF character: I will assume that you are very good with this character and that I will give you no mercy if I meet you.

Luck of the draw, I pick Vega claw and my ranking opponent is Dhalsim_MX using Dhalsim… knowing that this match up is in my favor, I do not give Dhalsim any breathing room… then Dhalsim_MX drops on me after round 1 lol… okay… whatever

1 hours later, … I select E.Honda… then I bump into Dhalsim_MX again… then I go oh boy, I may be in trouble with Fireball Traps and Drilling… but then I score a knockdown against him then i go for the tick throws with Ochio… twice… I win round 1… Dhalsim_MX drops on me

so… rule of thumb, do not give your GT or PSN ID name a SF character’s name, players will assume that you are good with that character and will not hold back against you… then when you lose with the character of your own name, you drop the match the save face … lol whatever

This is why I’ll never main Guile. Eventually I’d have to play this mirror match.

Throw topics, lol. Sure, do what you must to win, but I can definitely see why some people complain.

I remember back in the days of A.G.SF2 on the newsgroup, there was hot debates about ST throws. It wasn’t scrubs arguing, but amongst top players. AGSF2 is an era before shoryuken.com and long before internet became so widely available.

Throws are tools that every character has, but they are far more easier to do than to get out of. In some case, you can beat better players with more emphasis on throws than working on your overall technical game. There was a US cvs2 player that entered a Japanese ST tournament and beat some ‘true’ top ST players. He mention he didn’t really play ST and mostly just threw his opponent.

To put things into perspective, throws have been tone down significantly since ST. These changes happen for a reason, and no one is really complaining.

They toned down throws, they toned down projectiles… Cripes, IMO 3rd strike has turned into a giant parry-fest.

To me, this hurt the game and lots of players do wish they didn’t do that. You just don’t hear me complaining because I don’t play it instead. Much simpler solution than spitting into the wind.

Same with throws in SFII, people who don’t like them can just play 3S or something.

I disagree. At least amoung experts. The person attempting a tick is just as likely to be reversed before the hit, or counter-thrown/reversed after. Unless they do it with safe-hits or superior range throws, getting reversed is a great risk - that’s why you don’t see a lot of “mindless” walk-up or jump short ticks in tournaments. Not because they are dishonerable, but because they are generally a bad idea.

In top-level play, you see more whiff throws than tic throws because while whiff throws are more reversable, they come with a very potent and often fast mind game that makes them even nastier than tics. And in the aformentioned case of safe-out-of-defenders-range tic throws, those are most certianly not easy for a beginner to do, and therefore deserve their reward. They are also generally only possible to do with characters that have such a hard time gettin in close enough to do them, that things are balanced out.

Tics are only so nasty because beginners don’t expect them or know how to counter them. Experts do.

Throws in ST are indeed very strong and tick throw set-ups are much harder to get out of then they are to initiate, but w/e.

That’s the game.

If you don’t like it, then it’s not like we are on a shortage of good fighters. There is plenty of other stuff you can play.

There is nothing better than out-poking, jumping around, throwing and generally frustrating players who have their little script they run and can’t adapt.

I see a lot of this in Fei players, Guile players, and Bison players.

I love figuring out someones little game and exploiting. Listening to them cry about me running and being cheap is classic.

Sorry we all arent punching bags for combo masters.

:rofl:

Guile mirror matches are awesome. My favorite mirror match to play.

SweetJohnnyX: Honestly made me lol.

Well said man. I never seen anyone dying over SF, but I’ve definitely seen and been an unfortunate participant in fights over SF back in the mid 90s

u guys ever find that you’ve played sooooo many scrubs that u totally dumb down your game to make it some WHAT interesting.

i personally love playing tick throw people. U can sense their despiration once they’ve realized they cant use that tactic on u… this is usually the time the person drops from the match.

lol i totally remember the days when throwing was considered cheap. U would let the person throw u back. God i miss those days. I think i’m going to start giving 2nds. Make it truly retrospective. Thats what i always feel when i play this game. The past and hertiage of sf.

add me if you’d like some ggs
psn: moe_powell