Bruce Lee, the Dragon himself, had a very progressive philosophy that primarily preached “no style as style”. It also lead the way for what would be the MMA method. (Ironically, Lee would be honored with several VG characters that had very specific styles)
Even though he stressed no style, he still had guiding stables that were applicable fighting (and life in general). But I was wondering if there was game that gave most opportunity to exercise his ideals. Now I know most games can’t completely adapt his philosophy due to them being populated with characters that can never learn new things (their move lists are constant) and are essentially stuck in a style (which Lee would detest in real life), but I wondering about his other focal points for Jeet Kun Do.
Or perhaps some characters do apply it better than others. Tekken’s Marshal Law incorporates parries and quick decisive hits for instance. And while I wasn’t a fan of recent Virtua Fighters, the fighting does seem to have a naturalistic flow to it (now that Tekken 6 showed me the extreme end of 3D fighters anyway).
It’s incredible to me that a topic about an icon of martial arts and his philosophy in a forum about fighting games can be regarded as a troll topic. It’s also amazing how the consistent need to add nothing to the topic is motivation enough to still post in said topic.
Morons. Didn’t even get that I was glorifying games and appreciating how you can approach them. Instead you pull a ‘hero worship’ strawman and call it a day. And in a site where 90% of the members are lemmings essentially trying to sound like they know what they’re talking about, I’m entertained at the projection.
By playing Street Fighter for years, I have learned to focus my energy and can now throw a fireball in real life. I have used small fraction of my power to test it on a friend and he says he definitely felt an impact when I did it.
tl;dr summary:
OP: Hay gaise wut fightang gaem charecturs r liek Bruec Lie adn ues hsi sweeet moevs?!?!1/1
Wise SRK: This topic is lame.
OP: OMFG U GAISE R FUKKEN DUM i TRI 2 HAEV DISKUSHIN ABUOT BROOSE LEA N U R ROOIN IT!!1111121``~1
Wow, so many trolls. And, I’m not talking about the OP.
If you don’t like the topic, don’t post in it. Simple as that. Save the snarky comments. There’s no rep meter anymore, so you’re wasting your time.
Anyways, SF3: 3S has a very fluid style to it. The whole expand/contract notion is exemplified by parries, which allow you to take advantage of your opponents aggression and hurt them with it. When you watch high level fights, there is like one continuous flow of close range attacks and counter attacks.
Ryu in SF4 has a good portion of the qualities about being formless. he can do keep away, footsies, zone, rush down; he can do it all and turn on a dime macross style.