Actually, a slight adjustment is needed. IPS seems to count specials only if they’re done to start a chain after being used with the same strength button.
Basically the loop involves having the head off in the corner like you’re comboing already. If no air normals have been used in a watched chain, this works: dp+LK->K, j.MK (2-hit), j.HK, HP, land, dp+MK->K, j.LP, j.MK (2-hit), j.HK, HP, land, dp+HK->K, j.MP, (a j.MK can go here) j.HK, HP, land, s.HK, j.LK, j.MK (2 hit), j.HK, HP xx qcb+HP.
The chain as written does not work on Double or Peacock. For Peacock, ignore the chain starting with j.LK in the end and start after the first dp+LK with j.LK into j.MK instead. Same for Double, but instead of dp+HK you need s.HK.
Still working on it.
Here’s a TOD combo on a 1v3. 1v2 seems quite impossible at the moment (for which I’m actually glad tbh):
On not Double/Peacock/Parasoul/Valentine: throw, HP, s.MP, s.MK, hold HP, qcf+MP, qcf+MP, release HP, s.MP, s.MK, hold HP, qcf+MP, qcf+MP, release HP, s.LK, s.MP, s.MK, qcf+LP, qcf+LP, qcf+LP, s.LP, s.LP, s.LK, s.MP, s.MK, HP, dp+LK->K, j.MK (2-hit), j.HK, HP, land, dp+MK->K, j.LP, j.MK (2-hit), j.HK, HP, land, dp+HK->K, j.MP, j.HK, HP, land, s.HK, j.LK, j.MK (2-hit), j.HK, HP xx qcb+HP, land, qcf+PP
On Parasoul, throw, HP, s.MP, s.MK, qcf+MP, hold HP, qcf+MP, release HP, s.MP, s.MK, hold HP, qcf+MP, qcf+MP, release HP, s.LK, s.MP, s.MK, qcf+LP, qcf+LP, qcf+LP, s.LP, s.LP, s.LK, s.MP, s.MK, HP, dp+LK->K, j.MK (2-hit), j.HK, f+HP, land, dp+MK->K, j.LP, j.MK (2-hit), j.HK, f+HP, land, dp+HK->K, j.LK, j.MK (2-hit), j.HK, f+HP, land, s.HK, j.LK, j.MK (2-hit), j.HK, f+HP xx qcb+HP, land, qcf+PP
On Valentine, throw, HP, s.MP, s.MK, hold HP, qcf+MP, qcf+MP, release HP, s.MP, s.MK, hold HP, qcf+MP, qcf+MP, release HP, s.LK, s.MP, s.MK, qcf+LP, qcf+LP, qcf+LP, s.LP, s.LP, s.LK, s.MP, s.MK, HP, dp+LK->K, j.MK (2-hit), j.HK, f+HP, land, dp+MK->K, j.LP, j.MK (2-hit), j.HK, HP, land, dp+HK->K, j.MP, j.HK, HP, land, s.HK, j.LK, j.MK (2-hit), j.HK, f+HP xx qcb+HP, land, qcf+PP
On Double, throw, HP, s.MP, s.MK, hold HP, qcf+MP, qcf+MP, release HP, s.MP, s.MK, hold HP, qcf+MP, qcf+MP, release HP, s.LK, s.MP, s.MK, qcf+LP, qcf+LP, qcf+LP, s.LP, s.LP, s.LK, s.MP, s.MK, HP, dp+LK->K, j.MK (2-hit), j.HK, HP, land, dp+MK->K, j.LP, j.MK (2-hit), j.HK, HP, land, s.HK, j.MP, j.HK, HP xx qcb+HP, land, qcf+PP
On Peacock, throw, HP, s.MP, s.MK, hold HP, qcf+MP, qcf+MP, release HP, s.MP, s.MK, hold HP, qcf+MP, qcf+MP, release HP, s.LK, s.MP, s.MK, qcf+LP, qcf+LP, qcf+LP, s.LP, s.LP, s.LK, s.MP, s.MK, HP, dp+LK->K, j.LK, j.MK (2-hit), j.HK, HP, land, dp+MK->K, j.LP, j.MK (2-hit), j.HK, HP, land, dp+HK->K, j.MP, j.HK, HP xx qcb+HP, land, qcf+PP
(On Fortune, you can do the original although the timing is strict but you can also do the same one you do for Valentine/Parasoul.)