Well, guess that explains why that Yosuke player got hit regardless.
Unless you’re psychic, you shouldn’t be instant killing rolls.
having a hell of a time on challenge 24. 214A>OMC>j.A… but i can’t land the j.A… Tips?
You have to dash immediately after the OMC and while still in the air. Its a little tricky at first but shouldnt be too hard.
Looking for skilled Narukami players to practice against. PSN ID = Scrub Saibot
214D> OMC> 214B is giving me a helluva lotta trouble. I can hit it maybe two out of ten tries. Anybody got an executional tips with this?
In addition to 5D on oki, seems like being able to use 214B> 5B > jC> j214B> etc is a big part of his damage combo plan.
You’re supposed to buffer the 214B at the last hit of Personacar, do the OMC, then hit B and it should hit.
You can actually do the OMC slightly before the last hit of Ziocar.
A lot to learn here…
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How the fack do I combo air 2b for knock down oki pressure? It just doesn’t register as a combo when I use it in stead of raging lion/dragon punch.
What I basically need is oki pressure from air exchanges. Most people I fight are way too scared to be on the ground…or even within striking distance. I don’t have a chance to put these people into a block string, let alone oki pressure.
I can convert ground 2b into bread and butter (when they finally decide to attack)…but it resets to them just buzzing around like a fly in the neutral game. I need ground 2b anti-air into oki conversion. Anyone know how?