Should be common Knowledge but OR can tri jump nicely

This should be common knowledge but i personally didn’t know until today.

Omega’s air dash can be canceled at any time by pressing back, i used to think it was useless for rushing down.

it’s not a tri jump more of a square jump but it adds alot to his mix up game, his most effective one is normal jump air dash, press back as you are about to cross over your opponent then round house (it even crosses up some time sf2t style).

i know he has ghetto tri jumps with his vertical omega strikes but this can be useful aswell, just thought i’d let you know since i didn’t know.

:tup:

thanks!

thanks for the info

normal jump > air dash > j.HP - always nice for covering ground. I don’t like his j.HK much, it seems too horizontal for air>ground.

P.S. LK LK HK (call sent drones) > LK omega strike, crosses up with drones, omega destroyer.
I’ve often gotten this setup to work what I call the “Destroyer Vacuum,” when the destroyer does closer to 40 hits instead of 15; significantly more damage.