Short introduction: So I played a lot of Ryu back in the day, and have been playing HD remix for more then a month now. I think I got a lot better since then and my win % in ranked matches is prob around 60% compared to it being like 20% 3 weeks ago…despite my ranking screwing up ( I never disconnect and dont care about rank really, I dunno what happened but it multiplied all my wins/losses by 10x and froze in place )
anyways my question is, I try to use everything in Ryus arsenal, from his fake fb shenanigans, footsies with HK, and classic fireball traps, overhead MPs if they don’t reversal too often, jab dp reversals ( which I can do pretty decently now on the pad by tapping instead of trying piano method ), hurricane kicks on the jump, short hurricane kicks then throw, etc
One thing I don’t use however is MK. I know the bread and butter j.HK, c.MK, fb combo, I just don’t seem to use it and instead opt for the j.HK, st FP, dp combo which seems a lot easier to do. Besides the fact MK makes a good link to many combos like the super ( which I never do cause that execution just seems beyond me ) and can be canceled into moves ( I dont do this enough anyways ), I noticed it basically equals the same damage as a c.HK but without the knockdown. According to the hitboxes it seems to come out faster but has slightly less range despite the fact it visually looks like it has more, Im not sure about the priority against other moves since I seem to exclusively use c.HK. I know its slower, but to me it just seems to have a higher reward because of the knock down, and since I dont cancel out normals to specials that much anyways. I just cant find a place for c.MK into my style. Anyone have any suggestions or comments?