This is what I think should be changed from the patch at the very least:
Things that need to be nerfed that didn’t get nerfed.
1.Kuma needs that hurtbox fixed! His hurtbox glitch where it moves so far back upon hit needs to be deleted. His hitboxes should not be so far ahead of his hurtboxes. His head should have a hurtbox in hunting stance.
2.Heihachi standing crushes need to be deleted.
3.Heihachi non EX counters should not be comboable.
4.Jin Mental alertness invincibility needs to be deleted.
5.Jin should not be +4 or +5 on any of his moves such as during his overhead TC. Also his cr MP having the same startup, but more range than Ryu and being +5 on block is absurd.
6.Kazuya backdash nerf. It should be 22 frames the fastest and have at least some ground frames.
7.Hwoarang should not be +0 after special dash canceling any normals on block. He should be at least -2 or -3.
8.Raven’s teleport should have more total frames just like everyone else’s teleport.
9.Dudley machine gun blow (all versions including EX) needs to be significantly more negative. At least -6 or -7 on block.
Things that should NOT have been nerfed that did.
1.Ibuki’s st jab.
2.Ibuki’s st lk.
3.Ryu’s cr mp
4.Raven Air Ninja Stars- Cannot perform after back jump. Nerfing the hitbox is one thing but he should still be able to throw it out after jumping backwards.
5.Akuma- Jump back Air fireball extra landing frames
6.Alisa HP nerf.
7.Balrog Far LP - No longer connects on crouching opponents
8.Blanka Damage nerf on HP roll
9.Cody- Cr. LK – increased frames by 3. The startup nerf and hitbox nerf were plenty enough.
10.All Sakura nerfs
System Changes
1.Quick combos need to have an option allowing them to be turned off.
2.Roll nerf should not have happened.