she better not be the Deadshot of SFV… projectile spam for days
Well she’s a long range character and doesn’t have a teleport so she isn’t going to be zippity fast.
Well now…
“Like Ed, some of Falke’s special moves only require either two punch or two kick buttons – no special inputs required”
Well crap, that’s a huge turnoff.
YT version of the trailer
You wish…
I’m down with that. I am already assuming she has no charge moves either. Motion with some tap functions im good.
Richochet air fireballs in trigger yaaaas
I guess she’s finally the next character to get an actual air fireball. These functions.
I wonder if that low fireball hits low.
It seems really fast so probably not.
The low fireball looks like it will be a problem for anyone whose anti-firball tools aren’t a full body evasion.
Sagat’s tiger shots haven’t hit low since the old days, so odds are they probably dont hit low…but never know.
Last character I know of with a low hitting fireball past SF2 was Remy in 3S.
Lol, told ya, Ed-like motions.
Not surprised/impressed by Falke at all, with that staff she moves like I thought, thank God she can’t extend the staff itself like Son Goku did, that would’ve been stupid.
That battle outfit tho
If she has high and low Tiger Shots, I can’t imagine they will also let Sagat have them.
She might be more of a Sagat function than Sagat will be.
She has to charge the rifle shots like mega man. So no, she ain’t taking over Sagat.
She might be able to stock up to 3 fireballs though, which should be enough to do the whole Tiger Shot thing.
Shit, she might be able to recharge one during the animation of another for seemless fireballing.
Falke animates so stiff and her Critical Art is complete garbage.
This is the most disappointed I have been with a new character.
I think she looks cool but she ain’t the gambit function I hoped for lol
That being said anime is trash, is I’ll prob go for VT2 since I wanna hit people with a stick and she the stick lady.
I know Jin wants that Venom function, so he’s prob labbed up her psycho cue ball set ups already.
Yeah, that bugs me as well. She does have a couple of nice animations, like standing up after low shot, why leave the rest of them looking half finished?
could be an early build again… time will tell.
Someone at Capcom HQ made that story alt specifically to bring me back from months of anime, and I’m not gonna disappoint them.
anyway, observations between the blog and trailer
goes from normal (?) to low shot on being caught by bisons parry
goes from jump in to what looks like a medium->light kick link, medium to light is always nice
some kind of straight down dropkick around 27 seconds in
ex pole vault leads to combos
vskill is at least cancellable into shots, blog says normals too
my interest is piqued
I am REALLY digging what little bit of her theme I can hear in the trailer there.