Captain Planet’s Mama ain’t fucking around.
If you blocking you already dead.
THIS IS MERCY lmao
any tips against Nash as Juri?
win the match with the greatest of ease (?)
Doesnt vskill blow up fireballs
Make sure you get v skill charged. Have your anti airs ready for yolo moonsault and stay far enough away from him so that he doesn’t heavy moonsault flip behind you. Once you get V Skill charged vs Nash he has no choice but to rush down and can’t set it up as safely without boom.
If he still insists on throwing booms that’s giving you free LK stores so either way starts to get RIP for him neutrally. Smart Nashes will just go full yolo rush on you at the start of every round, but once you get space its back to square one for them.
In Battle for the Grid, even without the bug…yeah probably. Already got ToDs and with the Takeover system you can blender harder than even MvC3.
Yeah just as a rule Nash loses to almost any character that prevents him from throwing booms. Take a second to charge VS and you’ve taken away his strongest tool in neutral. After that you are pretty free to rush him down. Just make sure you watch your storing/lk fuhas when he has VT1 ready.
But nash in da lag is real stronk we gotta keep everyone in check for the rollbacks
is it possible for him to make his f.mk + ob or is it going to always be -2 at best?
Pretty sure f.mk can’t be any better than 0 on block. It can however net combos on CH, but that is typically only from close range.
So seems there’s the possibility that that new girl from Samurai Showdown is based off Polynesian and Melanesian culture:
It’s completely subjective.
I think Sam Sho is arguably the best looking fighting game today. The presentation is very stylish and well thought out.
But Salam looks at SFV all day so…
I’ve definitely never seen a game hide its last-gen character models as well as Samurai Shodown. The art direction is excellent and it all crosses over to the HUD as well, with fans signalling a round that was won, the Hanafura cards on the stage select screen or just the life bars and everything looking really nice. SFV looks super bland in comparison even though it’s technically a lot more advanced.
Also, speaking of good looking fighting games, that new MK character looks really cool. Too bad I find the violence so off-putting.
We live in an age where we can turn off totally harmful and offending boob physics in DoA so I don’t see why everyone has to endure the immature gorefest of MK. I’d be okay with skittles. Poke fun at it but don’t let me watch Baraka eating brains.
You should ask yourself if the gore is what makes MK a MK game. Is that feature the core element of the series or not.
I don’t think it is, but without it it wouldn’t feel like a MK now.It’s been in every game so far.
To be fair, bone shattering attacks are an actual mechanic of the new game.
I suppose you could turn off the effect an keep the mechanic, but that’s almost like your bing off all visual identification of something like a counter hit.
Violence is part of MK identity. Let MK be MK.