SFV Lounge: No News after the grass, 10K POWERRRRRRR

Well that’s good. Has juri’s cyber costume come out yet?

I don’t think his fireball game is any worse if not better than kens and sakura’s, as well as his tatsu. It hits crouchers and you can combo into and after it or go for oki

I do agree about his buttons, I suggested two buff too kage months ago and that’s 50 more health and better frame data.

With that said I think over all he’s a pretty fair character, feels more like he’d fit in sf4 than 5. VT2 to me is where he gets scary in the right hands and jumps up to strong high tier. Outside of that he’s a solid mid tier character.

Yeah it helps with the hardknock downs from VT combo’s though, confirm into anything into hard knock down is too good, having to guess twice from that can easily lead to game over.

Twice you’re gonna have to wait for a 3rd pass

That’s unfortunate.

Tatsu’s application is good, like you said it hits crouchers but problem is it does 50 damage and the dp ender causes you to lose oki.
Fireball game cant be used like a typical shoto, as use to control neutral. It certainly isnt better than sakura or ken’s, it has terrible frame data (18 frame startup, 51 recovery frames compare to ken’s 14, 49). You can’t also adjust the speed like you can for ken’s fireball. So you’re in a situation where you use it very occasionaly (a read on a poke from the opponent) or chip from far away. On the other hand ken can legit zone with his, and he has a dp which he can get oki from. So the little bit of zoning can have big leverage.
Ken’s cancelable normals also link into h tatsu, which is his main special for damage and corner carry. On the other hand with kage your most useful button is st fierce which you constantly fishing with. It has terrible range and in so many situations will whiff.
Vt2 on the other hand is good, not as good as vt1, but still good. I pointed out prev how you have to get a hit to get any use out of it, and since it’s 3 bars your low on health. A bit like falke’s vt2 but is 3 bars. But you got demon and the set ups with it if you got full bar.
I’d agree 950 health and we’re talking mid tier, at his current level though kage’s lowish tier, possibly low mid imo.

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It’s not just how the projectile works because it’s how the overall gameplan of Kage which separates him from Sakura and Ken. Comparing fragments of moveset and attributes doesn’t makes them a clone or not. It’s always the overall gameplan.

His purposely cater Evil Ryu fans without the need of Evil Ryu recurring in SF or being another clone of somesort. I even find it funny seeing the comments in his trailer at SF FB page as people think it’s Daigo’s revenge character because of being “Evilier” lol.

The people that mostly hate Kage is the same that hates Evil Ryu or edgy clones but it’s a undeniable fact the rabid fans that would throw $$$ want edgy version of protagonist characters lol believing they would be stronger using those kind of archetype.

Kage is doing a great job keeping them and Evil Ryu at bay. Plus making sure other shoto stays relevant unlike SSF4 and USF2 that made Edgy Shoto dominate everything lol. You don’t even see rabid YT comments requesting Evil Ryu in Kage trailer during his release. What people usually in YT trailer that time was his a shoto clone and wants other archetype characters. Kage is doing a good job as discount Evil Ryu being profitable and useful at the same time.

I see where you are coming from. I agree with some of what you are saying also.

I think everything with kage you use slightly different than your typical shoto (which is good for character diversity) he isn’t really the fireball trappy dp guy. More so than the other shoto’s he wants to be right up in your face making you guess with as little neutral play as possible. Neutral is really try hard for him.

When thinking about kages fire ball game I include air fireballs ( I use these alot) and they are like 10 frame start up and 7 frames of recovery. Tk’d that’s nice

Anyway, I think the key to playing kage is only playing him like a shoto in part. I think he has potential and wouldn’t be shocked to start seeing kages place high later in the season. But he still could use some help regardless.

That’s where the illusion is seing that there is potential in him. I’m not saying him not having potential but what makes a character relevant is being enticing to be used and played despite what other people had said. Same thing as the illusion of balance is having things ambigous.

His not a bad character because his not a novelty in the select screen that was put their for the sake of the story or character handicap. He a good character because he caters what he was designed without being a mess like Evil Ryu and Violent Ken but he is also played to his target audience.

All this is very true, but it’s looking at the glass half empty instead of half full.

Like your first sentence. Ok, true… but that’s only the negatives. It’s like talking about sex and saying how much work it is, how hard it is to find someone to do it with (for some of us) the fact that you can get diseases or have an expensive kid…

Yeah, all true. But that doesn’t outweigh the many benefits.

In ages case you get tatsu…ok fine. But a double dash and you can cover both rises reactively with either a medium or a light. And you can throw them. Then there’s the fact that he gets this off of light confirms as well, unlike akuma and ken…

There’s more, but is it worth it? Maybe maybe not. Akuma seems to just be better because he simply has the same thing from tatsu into sweep into dashup and can now meaty both rises or throw both on reaction.

Akuma also has the HKD. But where akuma has to pay for for his VT neutral tools like airfireball and regular fireball… kage doesn’t. Which allows kage to get basically 2 confirms into hkd. It’s not great, not terrible.

An that’s not even touching his stomp game and his various blockstrings and stuff.

There’s still more to be u locked with this character.

Kage has some very good tools one is arguably the best version of that tool in the entire cast

Juri has some very good tools one is arguably the best version of that tool in the entire cast

I rest my case

I like where this is going.
So basically we can say that Kage is like sex, for it to be good you need to put in a lot of work, face hurdles and the result might not be satisfactory.

Akuma (or Rashid) is like a wank
It’s not as satisfying but it always have effective results.

So basically Akuma and Rashid players are wankers

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For the official NRS mk11 pro tour online tournaments, wi-fi play is BANNED.

BLESS YOU BOON

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Does the game come with wifi detection when matchmaking?

The beta did

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NRS setting the bar high for future online play.

I wonder if Capcom will bother implementing some of these features in SF6.

godlike. More games that have it, more of a standard it has to become.

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Thing is kage has to be doing big damage, that’s his archetype.
If i can do more damage with akuma and karin from light/medium confirms then it’s a problem. Kage does have capability for big damage but it’s all very hard to get (cr hp). And the buttons which you’ll be hitting with most of the time arent gonna be doing much damage.
In regards to vt2, akuma vt1 instantly gives you the tools to go ham before you even get access to air fireballs with fireball vtc. On the other hand with Kage you dont get extra tools (other than demon and misogi) and stuck playing the same footsie game.
In regards to stomp, it’s overhyped. I’m aware of existence of option selects that you use to jab yourself out of trouble. And anything that doesnt start with cr mp isnt real and can be punished easily.

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Could write some long shit… but top Laura’s do st.lp xx command run all the time… and get away with it fewer frame traps than most of the cast, and more reasons to try and jump out of pressure than most of the cast. Those OS button timings are only good if expected and will lose to plenty of other things. Stuff in sf5 doesn’t need to be real to be used. Punk does xx into command dash with Karin a lot and almos5 always gets away with it.

Etc