Well…none because i cant do it. But ive tried everything from lifebars to reel animations to stub gauge to stand confirms etc.
I can do “some” 1 hit cancel confirms like falkes st.hp and chuns st.hp xx vt etc. but its still super hard even in training and the cr.mk confirms i just cant do.
One good thing though is that all the practice got me doing CH confirms and seeing waking animations and reacting to the wakeup animation and being able to cover both rises reactively.
But its still not gameplay i dont particularly like. Deal with? sure.
Still can’t get out of pools in anything or get past my best tourney record of 4-2 (went 4-2 in Smash, 2-2 in Soul Calibur and 1-2 in SFV), so I’m not sure I can really say that
4 Ibuki is stupid. The good Ibukis have plus on block dumb dumb air ex kunais. No point in having a defensive ex kunai. Her walk speed is even better than it was in IV also. Plus i like that V Ibuki is more reset based like 3S Ibuki was.
@Edmund we pretty much just dicked around with casuals in the hotel room. One of the buttons in my stick went bad any way. Works out that we didnt have to hear Joy going HAM.
@Pertho 801 outta there. Give G frame 1 armor on something
I mean I could go over how I currently work on Match-Ups, different pressure and Neutral Options against Tool X, how to Instablock certain things and what I should and shouldn’t do on Defence.
But no one would really care since boring lab work isn’t interesting.
On a sidenote it’s kinda crazy how much time I spend in the lab and actually enjoy it compared to SF.
I hated Labwork in SFIV and V with a passion, now i’m having fun.
I don’t understand why someone has to explain this to me.
But I have to say, SFV Training Mode is S Tier without a contest, probably the best feature of the entire game.
Wish more games had a Training Mode on that level.
I assume a lot of people are just playing MK11. I was watching the Florida vs Texas 10 v 10 yesterday. Its hilarious how often that game is on some SF5 shit.
Random single hit moves just deal crazy damage for reasons. Dudes taking the throw multiple times. Eating actual 50/50s that lead to hella damage.
Not much Neutral Kombat going on. Y’all were lied too.
Basically Hyde and Akatsuki are the Standard Shotos of the game. Hyde being more space control and Neutral focuses, while Akatsuki is more focused on Mixups and Rushdown.
Linne is super easy and got tools for every possible situation.
Eltnum can be describes as “what if we gave Cammy a gun.” she has one of the most entertaining projectiles in a FG, with her ricochet shot. Rushdown and Mixup focused.
Orie is heavy on the Neutral and best described as Footsies character (with some Unga), perfect for people who love to outspace others.
Wagner is Unga Neutral the character. You never press a button when she’s close, you pray she never hits you and she has some of the most retarded buttons in the entire game. And she has 2A+D.
Enkidu sucks, but he has Counters, that also suck.
And Mika is… a Grappler that flys around and is… bad.
Thats like the easiest you can get from the current cast.
Also shameless promotion, our Discord is holding it’s monthly Uni Tournament right now.