The select thing was dumb and the players should’ve been told to fuck off.
As for hitbox, I haven’t called for it banned. I don’t think it should be banned at the moment because its sort of a case by case per game. But you do have an execution advantage that is sort of undeniable in certain cases.
Adding an extra button just to have one more instance of jump was silly AF too. fuck all of them. You get a stick and 6 buttons. Deal.
“This controller allows for shit in this game that other controllers blatantly can’t do”. Not just “this makes stuff easier”, because that’s something you can overcome.
So in the specific case above (PCB allows for faster charging than is possible with any other controllers) I’d actually be in favor of a ban. Which probably means banning that type of Hitbox entirely for SFV, because checking for PCB type every single time is obviously not a practically enforcable rule.
I don’t know where the miopic argumentation is coming from, but the issue is that you’re getting both on the same controller. Whether you get to do stuff that other people can’t will depend on the game. But whether or not you’re getting an advantage over sticks is pretty clear; specially in tekken.
Any stuff that involves going to neutral (so KBD and EGWF) are going to be a lot easier because your directions reset to neutral faster than a stick.
Nobody is saying less of a player for it. But you are getting advantages you wouldn’t get on stick.
I’m sure they’ll add another braindead dimension to SF6 where in your face rushdown will look like methodical footsies.
I don’t have any experience with Kara grab games but I’m fine with more shit being on the ground.
heheheheh fuck Juri
Naw fuck that I’m good.
Guile: Nooooo Nash whaaaaat happened to yoOoOoOou!?!?
Nash: Bison killed me but then this magic ice lady did mad scientist experiments on me and now I have nothin’ personal kid powers and OOOOOOH THE RAAAGE AND OOOOH THE HATE DIE DIE DIE
Guile: That’s not very American of you
This is what NRS does we don’t need this shit and having some 1.3 second clip of Ryu and Ken punching each others fist is just pointless bullshit.
Prease undahstandoh
-Capcom during SF6 development
Naw I like my easy mode hit confirms
I agree but Capcom wants people to struggle so when their character does get like 1 adjustment it feels like they found on oasis in the desert.
Prob gonna be f2p so they can justify releasing the Ken and Raiyou rotation pack.
Imagine chun lie has Birdie’s SF5 normals for some of it, Nash’s cr.mk that’s cancelable into a super that leads to either a corner carry or a 50/50 situation and because of kara throw, she gets to regular throw you from Zangief’s jab SPD range.
A hitbox by definition will allow certain inputs to be far more practical than on another device. The gap is much bigger than stick vs controller.
How meaningful this is varies from game to game. In the MODOK example, it doesn’t matter much because MODOK isn’t really good enough in that game… but on the other hand, does that even make it okay? You are a disabled MODOK without a hitbox?
I’m not trying to be pedantic, I am not sure where the line is, but I do think it’s important for the FGC to make a decision. One the line is drawn, then it won’t be guess work anymore.
Fine. Then what happens when something else comes along that’s even better?
Is it still up to the player?
To use an example from swimming (I was a swimmer through college). At first you had jammers (think shorts), then you had leggings, then you had body suits with exposed arms, then you had full body suits, then as body suits with head coverings were becoming a thing the governing body put the brakes on and outlawed most of that.
You can watch old Olympic footage to see the arms race and eventual end if you like.
This is a new territory for fighting games , it is very important to plant your flag somewhere. It doesn’t even matter where very much, but it must be somewhere.