We gonna pretend that Ono didn’t have the biggest boner for Mika?
The problem is that Mika encourages shitty play that’s tedious to stop with the way these games are now. Gotta play against mikas doing hilariously reckless shit because getting in once is better than being kept away for 60 seconds.
Fuerte definitely became just as crazy at the end. Except Fuerte is literally all the shitty erratic movement of 5 all in one character. Its hilarious that Claw in ST has the world’s shittiest mix up but then they make Fuerte so that him doing the world’s shittiest mix up is his main goal.
Nah, both characters can drown. I’ll deal with them because of the games they’re in, I’m not going to pretend any of that makes for fun gameplay.
All I want for SF6 is Ryu SFIV (Vanilla) Cr.Mk. And make Cr.Hk on block if spaced properly, punishable by CAs,fast EX attacks and long range normals. Footsies in this game haven’t impressed me that much. Although Tokido and Punk are so dreamy to watch. Can fireballs and zoning become a thing again? Not SF2 levels of strength, but can characters throw them out? Instead of a large majority of the cast having ways to negate them so easily. If possible, can Capcom just stick to Ryu/Ken/Akuma? I love them Shotos I do, but man, it would be so good to see another character get in ahead of whatever Evil Ryu clone they have in mind.
Also, AAs need to hurt. I’m talking Sagat F.HK into HP TU hurt. Akuma’s B.HP was a great design on the wrong character.
Find it funny how SFVI wishlists here can be practically ignored.
Ya know it will be getting worse, getting your hopes high or even believe in them not to do something stupid is not a possibility.
Stop to hope, stop to believe and go play a better game.
If you haven’t played either of the Divinity Original Sin games, I highly recommend them. They are fantastic. I must’ve put 100 hours into my first playthrough of each game. The skill trees are deep for any class or hybrid class. Combat is intiative stat turn based.
You can use the environment to your advantage or setup traps in advance of a fight by placing elemental barrels is strategic points. It’s very deep and rewarding.
So, Octopath traveler is coming to PC and you can now pre-order on steam, I have waited for it but is not like I am in a rush to play it, I can wait for a discount, but a cool pre-order bonus I might fork the mullah
Pre-purchase Octopath Traveler™ today and get a set of stunning wallpapers (Sizes: 1024 x 768, 1280 x 1024, 1920 x 1080, 2560 x 1600, 3840 x 2160).
Octopath is… okay. Not great, not bad. Just okay. Fun combat system and the characters aren’t terrible(Tressa’s great. Go Tressa), but I recall the game getting pretty grindy at one point so I just lost interest.