Simply getting damage from specific situations. It can be as simple as confirming a button into a special cancel or more complex like getting damage from a 50/50 you set up.
Just like in football when the qb throws a pick 6, the defense converted that turnover into points.
You’ve got a bit of a buffer yet. When I get to Plat you know that league has lost any meaning it may have ever had and it is time to get the fuck out of the pool.
I may not, but that training mode stuff was good info. You might be able to help me out with something.
I’ve been testing out who wins the post throw button press slowly. There’s a difference in spacing between the corner and midscreen because of how tech pushback works. But outside of that, the best I could figure out to test it was to throw, tech, and mash a fuckload on the recording to get it to work.
Think you can jigger a better set up to test it than that?
yeah you already running the best bet you can, save state on the tech, have your dummy press the button you want to learn how to beat and then just see what works. Most characters are going to press their fast light/mid buffer tool probably. Karin st.mp, Cody st.lk, Ryu st.lk, Ken st.lk, Akuma st.mk etcetc. 5f is generally the speed most have access to contest in those spots but they get fucked by ranged delays.
The distance leads to all sorts of super goofy interactions. Normals that you think would be good turn out to be shit. Old Zeku’s St.HP owns the soul out of anything Necalli can do post tech for the most part. Then in the corner, if Young Zeku techs Cammy’s throw, he can do st.mp to beat all options.
Which accidentally reminds me. Jumped at a birdie who had beaten me earlier with the sole intention of supering him after he AAed me. Jumped, he AAed with cr.mp, landed and did a super. Super freeze had him going for command grab.
I don’t know what Old Zeku could use but popular Yeezy options are immediate cr.mp buffers and delay st.hp, they cover a large amount of options and are fairly safe. It only tends to matter if your opponent is applying the same mindgames as you though, and applies those delays.
Majority of players will default to a singular option post-tech, sniff it out and capitalise on that. I doubt they’ll adapt in the ft2.