Most of the complaints are that the game kinda… ends too soon. You run out of stuff.
I thuroghly enjoyed the demo.
Most of the complaints are that the game kinda… ends too soon. You run out of stuff.
I thuroghly enjoyed the demo.
Yeah that’s pretty much what I saw the little bit of footage as. The Burger King to Destiny’s McDonalds.
All I know about Anthem is I’m never buying any EA games so I will know nothing
Eh… buy a game if you want to. Don’t if you don’t.
I think being more complex than that is a bit daft.
That’s how I am with 99% of game related things
EA is just a special brand of shit
The only company that could get an exclusive license to Star Wars and in 5 years only produce 2 shitty games out of it. Shitty enough to get governments to look into paid lootboxes.
So yeah
No argument there.
But if battlefront 3 turns out great, wouldn’t you buy it?
If EA manages to pull a Capcom and turn things around, then sure
But as it stands now, it’s very unlikely I’ll buy anything EA puts out
…even if I’m a little bit worried about Bioware’s fate now
Having to buy games across services sucks, but EA above all else have a rep for finishing games half finished and then using season pass content/free updates to fill them in post release when the microtransaction cashflow comes in.
EA suck, Activision suck. Publishers want continuous growth and it’s really hard to keep pushing gaming bubble without using underhanded tactics to squeeze pennies out of consumers.
I play Apex though because I’m a mindless sheep and my friends and I don’t really have much else to play together, FGs are my own thing with all my irl peeps.
Oh hey we’ve had good growth this year let’s fire 800 of our employees and give our new CFO $15 million for taking the job because selling 8 million copies of a game just isn’t enough
I’ll let you slide on that one 'cause you can play it and not give EA any money for it c:
I’m not in the diehard Jimquisition level of don’t buy games, but the two companies I said I will not spend money on are EA and WB/NRS.
Only reason that might change is that NRS has finally changed from company that had really bad netcode and lies about having good netcode (not the sometimes bad like SFV like WTF always bad I’m not having that) to finally getting it and took run out of MK. If I get my brother or a friend to buy the game first then I don’t have to give them money still.
Without making a judgement on weather that decision was good or not.
I can say, from experience in my line of work, that the by-line that you just quoted is a laughably simplified version of how and why those decisions get made.
Again, not supporting or un-supporting. Merely pointing out that people are connecting two data points without any of the “inbetween” information.
If you could supply that information I’d love to hear it
'Cause from where I’m sitting, it just seems like they’re firing 800 people because their investors are disappointed that the rate of growth of the company isn’t continuing at the same speed that it has the past few years, and cutting those people is the easiest way to keep the company growth going while they try to figure out the next big thing to make buckets of cash again like they were with microtransactions and lootboxes
Would like to think Activision isn’t that shitty. Especially when Nintendo higher-ups back when the Wii U and 3DS weren’t doing so hot slashed their own paychecks so they didn’t have to fire anyone.
No Jin, don’t succumb to their lies!
NRS games don’t change, just as war never changes!
Stay strong, we need a wall, that stands against NRS flood!
There’s not many publishers that I can fully endorse.
Capcom (when they’re not total shitfucks)
Nintendo (when they realise they don’t live in the 1990s)
Atlus (when they’re not assholes about keeping their games a secret)
Off the top of my head, that’s about it.
There’s degrees of bad, but they’re all companies and they care about their bottom-line.
I’d say, don’t buy the games where (Developer X) went full retard, if you want to vote with your wallet.
Otherwise you won’t be buying games at all.
I don’t have that information. But a low rate of growth is a reason to reduce your workforce.
Again, from my armchair, just looking at blizzard, Overwatch growth is stagnating, they just rebooted diablo 4, and the Starcraft returns were lower than projected. Given that management staffing decision were based on those projections, it “could” be reasonable to reduce staff. Especially with Warcraft not requiring the same upkeep as in the past. In addition, there were many studios that main roles were simply supporting other studios (like BioWare, or bungee), with bungee gone and biowares big project out the gate, you would may not want to retain those people.
Again, none of us know the information, but I can see ways in which these decisions were made.
I actually have a friend/acquaintance who works at blizzard, but he wouldn’t know anything about this.
My personal experience comes from doing work with a few very large companies (not entertainment). While they must remain nameless, you have all heard of both of them, and likely own what they make.
Anthem is essentially a looter shooter…
Thing is the gunplay looks shit and the loot looks boring.
The dialogue is also fucking terrible considering this is a Bioware game thats been in development for over 5 years.
And the dialgoue changes nothing in the game. Theres no consequences. They were doing it better 20 years ago ffs
It still seems shitty to me that a company can still be making money and growing and the response to that is to lay off 8% of the staff. I suppose it’s still ignorance talking but shouldn’t that be something that happens if you’re losing money? If you’re still making more money than before, but the growth is slower, seems like you’d just stop hiring new people, not lay off the ones you have.
And that’s on top of the ridiculous signing bonus that they new CFO had as mentioned before, couldn’t they have kept more people and, I dunno, not given a guy $15 million just for taking a job? Like again, Nintendo higher-ups slashed their own paychecks to keep all the staff, and that was when they were doing badly. Activision seems far from doing badly…
I guess it’s also that laying off 8% of your staff seems a bit more than just letting people go 'cause of defunct projects. But I’m just a programmer so my knowledge of how the business side of things works is like 0 XP
Real talk i been skipping all the dialogue. Like I cannot be assed to care what’s happening plot wise in the game. All i care about is blowing shit up and customizing my dude.
More on topic, I never understood growth in economics. I agree with Will here. Why are we laying off workers when we are growing, just less fast than expected? Like it seems all these corporations want to grow forever, but that’s literally impossible?
This is the SFV General, we’re always on topic