Thanks man. Yeah, I really need to rethink how I approach neutral, which may effect who I play as. Sagat is actually probably the best fit for how I traditionally wanted to play, but I’m not sure if that’s how I want to play moving forward…
I’ll stick with him for now, at least until S4 drops, but in the meantime, I’ll reevaluate how I want to (or should) play.
In fighting games, I’ve always been afraid of just simply walking or dashing in, but was a little too comfortable jumping in, or using travelling special attacks to get in. I’ve also always preferred a character with strong zoning tools. The problem has been that I use these tactics very predictably which seems to be extra dangerous in SFV for whatever reason. Also, in non-SF games, I always used a character that had some type of a neutral freeze move (like Sub-Zero’s freeze, Scorpion’s spear, Spider-Man’s Webs, etc) to get-in to do a combo without fear. I really need to overcome that fear and get comfortable walking right infront of an opponent and finding the right time to block, attack, shimmy, etc.
Sagat gave me the ability to keep my distance and zone and poke. His jump and tiger knee are slow/dangerous enough that I don’t jump/flip in as much (which I did predictably) with Akuma or Cammy. Basically, he allowed me to keep my distance in neutral and be somewhat comfortable with it in this game.
For now, I’m just going to stick with Sagat but I’ll stop walking backwards (unless I’m trying to purposely backdash when dealing with excess pressure, or trying to bait an AA). I keep walking myself into a corner to get some space to zone comfortably, but that’s horrible. Instead, I need to keep pushing forward to at least stay within s.MK range. It will at least teach me to be more comfortable a little closer. Then I can decide if I want to use a character that is more tailored at applying pressure or not.
I’ll be on in a bit, but it likely won’t be for long, same with test of the week until Sunday, which should be a little more open for me.