SFV lounge: London we have a Problem X. SFV gave us the Burger King again

Spam counter, end block strings with counter, and randomly slide in vt2 and hit buttons.

I see.

I don’t typically play waifus but something about Kolin speaks to me. Might be the bum.

jesus christ did you see that chun St.RH speed? its no wonder they nerfed that into SSF4 but everything in this game looks hella fast if you play sfv lol

I don’t think the English and Japanese VAs in this game get enough appreciation. The sound people over at Capcom are brilliant.

2 Likes

That describes my strategy pretty accurately.

I really don’t mind fast dashes. You just gotta sit in the lab and learn all the animations. Otherwise even the slower dashes will wreck you. FFS, after some labbing I’ve been able to CH ken out of his dash-throw in a real match. Twice. And still I’m free when Balrog does the same shit 'cause i haven’t ever trained against him.

BTW browser reaction meters are bullshit adding couple of frames and making you think you can’t react to stuff. I built my own reaction test. With blackjack and hookers. Now I’m reaction king and my lab results like punching Bison’s dash while it’s still invulnerable start making sense.
Anyway no reaction time will help you if you don’t know how the thing you’re reacting to looks like. So it’s the lab FTW.

I would not mind them adjusting some of the animations. Mika’s get up animation really messes me up, as i miss my meaties if i try to visually confirm she is getting up.

2 Likes

That would be nice. I fuck my visual confirms up a lot too. And when i don’t it feels like it should not have worked.

Wake-up animations in general are pretty wonky in this game. Menat looks like she’s still stretching on the floor by the time her hurtbox is in standing position

2 Likes

Thought I was the only one messing up meaties on these two thots.

1 Like

Always felt like Menat wakeup recovery was just faster.

2 Likes

Got matched with two Sagat in a row, that matchup still looks pretty good for Falke.

Yeah my opinion of the character is starting to sour despite being a cool design. The lack for 3f and reversal on wakeup (besides super) doesn’t seem to make up for all the other stuff he gets to have and it doesn’t seem to matter much mid screen anyway. Can’t really zone him because of V-skill being better than most anti-fireball v-skills and having his own fireball that becomes a free EX FB after 1 charge. Damage output and corner carry is ridiculous. He has good ranged buttons and a monstrous ranged command grab to keep you guessing. He’s also harder to punish than I thought. I usually have to burn EX just to get a punish on block and my character has one of the fastest EX moves in the game.

His fireball after gaining a charge becomes a real problem imo as it beats normal FBs and if you do a bad jump trying to pre-emptively beat it, his B+HP anti-air combo conversions are amongst the most damaging AAs in the game. The fireball becomes like Menat’s st. HP. The only saving grace vs that is that if you’re paying attention, you can jump on reaction to the startup flash of him throwing the fireball and either get the jumpin hit or he won’t have time to anti-air you. This flies out the window once he has VT1 active though as can can just cancel it into V-Skill fireball if he sees you jump and get a full combo… this is a nightmare in the corner (I have labbed ways around this with Chun, but those are hard reads for the most part).

His VT1, simply put, lasts way too long. He legit gets 8+ uses of any enhanced special move (my friend didn’t believe me at first until I made him count them) and these are all equivalent to EX moves plus the V-skill Fireball that is stronger than an EX move imo. I mentioned in the discord if you give that many free EX moves to any character in the game they’ll become a problem. This baffles me because other characters will only get like 2 to 5 uses at best with a 3 bar v-trigger and the moves arguably aren’t as strong. He also gets to make all this stuff safe if it doesn’t just flat out hit… what?

I think the battle designers overlook how this stuff would work out in the hands of a good player, it becomes too dangerous when utilized by them as even conditioned players are reduced to just guessing in nearly unavoidable situations with too much reward if the attacker is right and barely any breathing room if the defender happens to be right (see S3 Abigail, S2 Balrog). The playing field isn’t level enough amongst the majority of the cast to let that kind of robbery shit fly.

I think they pull this to make sure the character gets plenty of exposure and develops a following… but then I see Falke’s gameplay and I’m not so sure anymore.

3 Likes

Stop complaining about G.

Y’all let that boy cook.

10 Likes

G Vt2 has ridiculous stun damage too. He can get 500-600 in a single combo. Another touch you’re stunned or dead anyway.

Edit: just realized G vt2 is a straight upgrade from balrog’s since he cancel from specials and normals, has enough range to never whiff AND gets armored command grab! Lmao

Make it so G loses 2 Presidentiality levels rather than 1 when he gets a knock down. /solved

His VT1 is basically Bison’s VT1 on steroids, and he doesn’t need ex meter for it to reach its full potential. Nerf its duration or usage count a bit.

“waaah Sagat is good, but he is too honest for SFV’s meta”
“waaah G does what makes a character good in SFV’s meta. He is top 10, not top 3 or 5. Nerf him”

Gee, guys, make up your minds about what you guys want.

5 Likes

“Waah guys stop making conversation.”

I don’t see anyone asking for nerfs. Nothing is sfv needs to be nerfed. Just buff low/mid characters and let Fang be good!

Edit: minus Daemos.

1 Like

Don’t interpret wanting Sagat to have a few faster medium buttons and wanting G’s v-trigger to be less retarded (or at least not last as long) as conflicting ideas in terms of making the gameplay more tolerable.

I’m in favor of good neutral tools (which still work in this game) and not in favor of a comeback mechanic carrying that hard (literally from corner to corner too in G’s case). I wasn’t cool with that shit for Abi 3.0 or Balrog, why would I be cool with it now?

-People beg for Q to be in SFV
-Capcom puts Q in SFV
-People say he is OP

:^) :^) :^) :^) :^)

1 Like