SFV Lounge: Ken is high mid. Kage is barely mid. F2P still coming

You mother fuc…

Yeah that’s looks right

Pictures, monkey!

I was recording the main NA stream for YT shiet i didnt record none of the UK stream, its in there in the archive somewhere.

This fucking stupid weeb argument.

4 levels of weeb get it right you bitches

Level 1. SF/Tekken/SolCal
Level 2. Final Fantasy/MGS/ResEvil/DMC
Level 3. GG/BB (Basically any anime fighting game that isn’t some Doujin shit)
Level 4. Million Aurther/Nitro Plus/UNIL (Basically basement tournament level weeb shit)

Since weeb has a sliding scale and the level 1 shit ranges from manly character like Sagat to weeb shit like Sakura most people give level 1 a pass since it usually appeals to more than turbo anime fans (and even then some people hate that style).

Once you get to level 3 that’s when you have to mask your power level.

Of course It’s because arabs are terrorists and their women will seduce you and kill you.

Oh ok here is a trailer showing the Liu Kangs fighting

@ 1:51

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I ain’t masking shit

Time 4 a klassic

“This game has a ton of content smug evil laugh an absolute ton of content”.

“Well fuck you too” -Vanilla SFV

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Man this game looks amazing. Praise Lord Boon.

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Little do you know that Geras is actually the first prime of Apophis, the one and only Teal’c

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Jaffa Kree’ality

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OK, there’s some frames of it. But more important they say the time bending chick is the boss of the game. At leats NRS seem to do the “first female” thing right.

Speaking of Stargate Kratos (from 2018 God of War) would make a great guest character for MK11. With Atreus assists!

Yea i wonder what guest characters they gonna add.

I guess Spawn is a safe bet,he fits.

Yeah, so I need to see the whole roster before ordering MK. Not sold on gore porn, and I’m sure I will enjoy the lore in 4k Youtube within 12 hours of the game’s release.

I know some of you would disagree, but the gameplay’s “differences” feel gimmicky to me. As in, they don’t actually change anything. Crushing blows are distracting, and Fatal Blows are too long and pointless since they are already dead by then most likely.

I’m also not big on variations. Like when they went through Scorpion’s variations, I was thinking how there are TOO many choices. How will they balance this? Does balance even matter?

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I’ll probably end up getting it purely for the reason it will have a large enough population to support an online community in Australia.

Balance is irrelevant outside of the top 1% of the playerbase.

Also variations are the best thing to every happen to a fighting game. It makes it so super common or repetitive matchups have some variety.

Finding games in anything not Street Fighter is impossible atm.

MK is the only exception.

1 Like