SFV Lounge: Ken is high mid. Kage is barely mid. F2P still coming

goes through fireballs so it has at least some form of use in specific MUs, but yeah his VT2 is also bad.

I call upon @MochaLatte’s power of Ken knowledge to dispute this

I prefer VT2. Bad activation doesn’t really matter if you actually confirm into it, and any pressure she would get from VT1 VTC would be mediocre anyway since her offense is quite tame.

The main reason I prefer VT2 is that you actually have to watch your feet against her now since her c.mk is cancelable into the swing move.

Both are similar in that they give her big damage dumps. But I feel like VT2 improves her in an area she is weak vs VT1 which improves her already solid neutral.

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So Falke reps Jin, Cody reps Ben… and does that Kolin rep me…?

Am I Hollywood enough to be in art and shit now?

My clout grows ever stronger…

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Actually Falke is Bea

Jin hasn’t berated me for calling myself trash or not playing ranked

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For offence, I play Gief and hug people.
If I am playing Falke, I want to lame people and pew pew them, so VT2 has cooties.

If the next character isn’t rose or makoto… I might riot

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We still don’t have Byron shooting eagles for freedom.

Who cares about either of those two bum bitches? Bet they both pick Chun Li when they play 3rd Strike.

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Yeah but Falke is already good at that. It’s somewhat redundant. Other than the traditional VTC mixup it doesn’t really help her make a comeback as much as VT2 and anyone you were having trouble laming out will not be deterred by 3 of her instant fireballs.

Outside of bigger combos (which VT2 does better) and a VTC mixup VT1 is a win-more tool imo. VT2 gives her more opportunities for offense, which she will need if she is losing.

I don’t play Gief, but I assume similar reasoning would be why his VT1 is superior. VT2 is only useful if you are already in position/already landing SPD’s.

More opportunities for big damage>bigger damage with the same opportunities.

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Gief’s VT1 is superior because it skips neutral.
And one hit confirm vtc can win the match due to mix ups and very strong oki.

Gief’s VT2 is barely a VT. It gives you 130 more damage raw, 80 more out of a combo and kills your SPD oki unless it is air SPD.
It just sucks and shouldn’t be used unless you want to be forced to play neutral.

Which is exactly my point. It gives him a new tool/utility vs a stronger version of what he already has. It’s the same thing with Falke.

Like if it’s Christmas and the only tool you already have a perfectly fine hammer, would you prefer a bigger hammer or a wrench for your gift? (Yes I’m aware both gifts are shite.)

I’m not really sure what the point behind Gief’s VT2 is TBH. There’s nothing it does better than VT1. Must be some super specific match up thing.

It’s point is that it has no point.
If you got oki out of comboed SPDs, then it would have a point.
But it doesn’t.

It gives her better offense with a psuedo-cancelable low and a +oB (albiet slow) overhead. I think it also gives her better damage dumps but I’m not in front of the game to compare.

VT1 does very little to improve her offense while it increases her strength in an area she is already good, which is lame play.

You’re not even disagreeing with what I’m saying lol. I’m said his VT1 is better, primarily because it allows him to make up for a weakness. Skipping neutral (like you said) is that utility I’m talking about.

His VT1 is better by default because Gief doesn’t have a VT2.
Falke has a VT1. VT2 has cool shit if you can activate it without dying. I find the safety of VT1 better for her.

Wow I just heard mk11 might have sfv like combos. That’s crazy.

Why do you keep saying his VT2 is bad in roundabout ways when I agreed with you from the start?

Also you are acting like combing into her VT2 is hard. Hell if you use it as an early AA a combo isn’t even needed.

Ibuki’s VT2 is minus on block unless cancelled from an EX.Kunai. You way better returns if you cancel into it on hit. And before anyone says it, the fact that it’s minus instead of minus 20+ is irrelevant because in both cases the optional usage is to land a hit before canceling.

Gief’s VT1 is -6 on VTC yet it is made of pure robbery.
Falke’s VT2 isn’t made of pure robbery and is -28 on block. Being able to safe VTC is very important in this game unless the VT at hand can rob the round for you.

Also, you can’t even combo her VT2 activation unless you have CA. That is pretty stupid.
If you could follow that up with a juggle combo, it would be much better.

Gief VT2 makes his -4 punishment insane

It’s basically a second super

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