I have renewed hope for their fighting game division now that Tsujimoto (Monster Hunter World Producer) is in charge. He was appointed in April, so I’m looking forward to seeing what he does in that position. If they start giving their fighting games the same amount of quality as Monster Hunter and Resident Evil, things will improve significantly.
In season 1 his ability to regularly have super shored up his conversion issues. His issues with converting off buttons into meaningful damage was brought up even during the beta, but super of course allowed you to sneeze into super. Now with having to burn EX DP you have to use V Reversals more which means resources for super and trigger go down so less chances to combo into super or trigger super.
Ok with MK Tatsus and Hadoken buffs, but frame one invincible DP is a big no. No need to give guns to kids, if Guile can be played like he always does, then even Ryu can have that.
so ono is out?
Eh…the game was just fine with invincible DPs in season one. Giving them back to shotos as a special shoto thing and having everybody else need meter would do a lot to make them special.
Ryu/Ken with invincible DPs is fine. Everybody else can have different working ones.
Capcom just needs to fire everybody in Division 2
Online Ryus/Ken’s can’t wait to mash dp’s all time, but that isn’t the reason why they’re bad now. In SFV having an invincible meterless reversal is huge, but then I expected the others players to complain about that special treatment or the Ryu/Ken players being greedy and ask for more.
Ono is still there. I’m guessing he has a lesser role now.
So Kazunoko is registered for 4 main games at EVO. Not even sure how that works logistically since many of them are being played at the same time.
Different pools will have different times.
JWong used to be registered for a LOT more games at EVO than 4. And only once can I remember it causing problems.
Wasn’t Ono just a figurehead by the time of SFV’s development? I think he actually wasn’t that involved in the development of recent Capcom fighting games. I might be wrong though.
Necalli struggles to much against the top tier, once they are nerfed though he’ll be right up there. He also sucks at mid range neutral pretty bad.
Once he pops V trigger the party starts but alot of stuff he does the top tier does way better.
That’s fine for the pool stage yes. But theoretically if he makes it deep in those games then his Saturday is going to be jam packed. BBTAG top 8, DBFZ semis, SFV semis and GG round 2 of pools all start at 4pm on Sat. If he loses early in pools in some games then it won’t be a problem, but this is Kazunoko we’re talking about here. He could easily go deep in all four games.
JWong made like 8-10 Grand Finals in Main Games and Side Games one year of EVO.
I have no doubt Kazunoko could pull it off, albeit I see his play suffering for it in the process.
None of the top tiers are a bad MU for him, he has almost no footsies, but he has no problems getting in with the tools he has. From mid-range he needs just to counter what the opponent does, Necalli is a counterpoke character. St.hk CC, V-Skill, st.mp/cr.mp are all good tools to disrupt the opponents ground approach. Then ,when they’re focused too much on the ground, he jumps. Having a dive kick helps evading some AA’s, once he’s on your face you have to guess.
It’s obvious Necalli does well vs most of the tops. He just overall isn’t as cheap as they are but nearly the closest character to their strength.
He’s always been that way though since season 1. Jack of all trades but because of that he doesn’t really have one super abusive aspect of him that’s required to be top tier. He’s just good at having a complete toolset
Necalli is what I wish Ryu would be.
I just can’t imagine juggling 4 games at once. Would be funny if he streamed it.
Tokido is also known for playing everything. He used to enter VF when it was at Evo also.
Mago is probably the king of playing everything 2d wise. SF, KOF, GG, basically any Japanese played 2d fighter he could probably whoop you in at a time.
Forcing a Rage Quit a Day keeps the Doctor away.
Also, how much fucking Blockstun does Birdie’s VT1 Bull Horn have? Feels like I’m fighting SFxT Ogre with that damn move.