I’m a seimitsu fan, and i had memories of playing on the best seimitsu buttons on a neogeo candy cabinet back in my youth. after much research, it turns out they were PS-14-GX’s, sadly these buttons were discontinued and can only be found these days on the ultra rare HRAP1 SE.
nowadays, im a big fan of sanwa’s OBSF-30 RG buttons. Which have similar reed based swtiches found in GX’s. I dont have the numerical data at hand (check kowal’s site lol) but personally fixes all the issue have with standard sanwa buttons.
They have a little bit more resistance, but not as stiff as Seimitsu’s (PS-14-GN is the best comparison i’d say). The activation point is lower, so there is less likely for mistimed multiple button inputs (P+K+G’s tend to be more consistent in VF!) and less room for accidental inputs. As a shmup player, it also allows for more comfortable manual button rapid tapping because of that. For fighting games, I can get better Tech.Guards in VampireSavior, and you can be a bit more sloppy when it comes to Piano-ing (Honda hands/Chun kicks).
The build quality also feels a bit different, mainly due to the microswitches i would say, but the plunger doesn’t feel as sloppy and loose than standard OBSF’s, from my observation. It also helps in its favor that the RG micros have a higher usage rating, after much abuse it still feels good. imo.
I know many people might not give RG buttons a chance due to the price point (600yen a piece!) and availability, but, i encourage everyone to try them out. For tactile things like buttons, its hard to describe with words how different it is to standard OBSF-30’s, but ones you try them out, it’s pretty noticeable.
I generally prefer Seimitsu buttons if RG’s arent an option. I have PS-14-GN/KN’s in most of my sticks. OBSF-30’s in some. RG’s in sticks I use regularly.
but at the end of the day, just as long as they are consistent and don’t crap out i’m good. (i still dont like happ concave’s though), thankfully both sanwa and seimitsu are quality stuff.