Samurai Showdown Thread

Thats my plan: PC, Stick and HUGE TV. Ill settle for a PC and $20 controller for the moment…

Black Shroud:

> As for the console lovers - is it hard to get a good gamepad and big monitor for your PC and play SSVsp online with lag compensation ?? Is it too different from sitting before TV with console pad ? lol

Ease of use. I’d like to not have to fiddle around with controller settings, not to mention worry about what other programs I might have running in the background sucking up resources or else could cause my emu to crash, while I’m playing. Not to mention something that’s easier and less costly to transport around if I need it to. AND something that’s easier for two people to play on.

>Ease of use
Depends on a person
>Programs in background
Just buy more RAM
>Transport around
PC’s are everywhere so why transport, you can save the emu and roms at flash card and transport it
>For two people to play
Buy two USB gamepads or keyboards or arcade sticks

What are you talking about? I have none of those issues.

PC>>>Consoles by a country mile.

I wish Atomiswave was emulated so I could play Tenka on PC.

re: Emu vs. console

I play on emulators just fine (i have 2GB RAM) and have done so for years. I still want SS2 on my TV. Emu is fine if there’s no alternative but no substitute. This is not an argument you can win so you might as well drop it.

(However, I will accept ways to get emu working on console - I know it’s been done on Xbox, but has anyone done such a thing for PS3? I really should check that).

Hook your TV to your PC, emulator is generally better than a console port.

Wow, I thought only western game companies censored their games because of tragic incidents (like Capcom did with the US version of Resident Evil Survivor following Columbine).

I always got the impression that SamSho V Special was left out because SNK wanted to keep it a Neo-Geo exclusive being their last game on the hardware.

isamu, I play Tenka on my PC without problems for some reason, but well, maybe you want specifically atomiswave version

Right, apparently you’re not aware of the Iroha, Amakusa and Mizuki glitches/unblockables available in the arcade version. The option to not have those on the console port makes superior in my book.

And my NeoGeo >>> any PC. But then that is just ME, it really is all a matter of preference. Hell your favorite version of SamSho could be the OG Gameboy one for all I care, it’s what you like.

I would agree with HNG64 > PC which cant handle it. But PC+emulated Neo Geo definately > Neo Geo alone

I have a question about SS6 netplay option, is it avialable exclusively in Japan ?

Sadly, it is. :sad:

And I heard they want make US SS Anthology version without netplay

I know in some cases, games do play better on emuation. RB2 on Kaillera being one example- God 2.0 pointed out a feature switch which removed slowdown from the game, making Sokaku’s style playable (it has slowdown on an MVS)- you could overcloak the emulation which got rid of it.

I don’t know if other examples exist, but I can see it for some games.

All of the Neo-Geo Online Collection titles which were released outside Japan had their online support removed. The online SNK games available as far as I know are the ones available for Xbox and Xbox Live Arcade.

Other examples are graphical filters, for example normal SS6 has non-smoothed, pixely sprites; while Anthology version has smoothing but because it runs in native resolution it smoothes too much. On PC you can double or triple that resolution depending on size of your monitor, then smooth the result and you get clear yet non-pixely picture.

The fun fact about SNK is that they promote their SS6 and tried to get rid of bloody and scary SS5sp in the past, yet over the world people dont play SS6 online, but SS5sp is played constantly :smiley: as well as prev. SS chapters

But still best game (Asura Zanmaden) isnt emulated/ported/playable outside original arcade. I never get why they didnt even ported it

SNK Playmore lost the source codes to all the Hyper Neo-Geo 64 games, thus the only way to port the games would be to reverse-engineer a copy of the game or emulate them and apparently they’re too cheap for that.

Midway ports their MK2 and UMK3 by emulation ever now and then

Not that I give a shit about the HNG64 games and really don’t care to see them ever again, but that sucks. Where’d you hear this anyway?