Sagat Improvement Thread

If it makes his NEXT move invincible that’s kinda ass. Then when your opponent sees it they know you won’t throw tiger shot. You gonna waste an ex stock on a Tiger Shot? No fucking way.

I don’t think Angry Scar is enough.

lol@people saying Sagat is easy to play. That joke never gets old.

I really think the HP nerf and damage nerf is going to totally cause the viper/Akuma/Ryu matches to fall out of Sagat’s favor. I mean, thiose matches are dead even now and they’re already kind of a bitch(Viper and specially akuma), but Sagats damage output right now keeps him in the game against those chars.

Akuma may have lost his loop, but he still has a multitude of shenanigans up his sleeve against Sagat, and viper will still be viper. Anyway, has there been any definitive proof of s.lk losing it’s cancelability? I personally think that’s the worst thing they could have taken away from Sagat.

Oh, yeah totally. Sagat will definitely have several losing match-ups. I would be shocked if he was still top 5. I personally see him dropping to middle of high tier. If he got that nerf on his s.lk then there is no way he can be top tier imo.

Edit: Vs Viper is 5/5 and vs Gouki is Gouki’s advantage at 6/4 so those matches were never his favor to begin with.

I don’t get the Sagat hate. Who else should be the strongest character…Ryu? I mean, somebody has to be that much better than the rest. Sagat fits that perfect if you ask me. None the less, I’m excited to see what this angry scar move actually does.

His angry scar move is Sagat having a heart attack, therefore, he dies.

Angry scar is going to be a gimmick move used in very specific situations. No way it’s going to even partially nullify the nerfs they’ve handed out to him(not saying the nerfs are unwarranted). I personally think sagats damage really should have been toned down, if that means anything.

Right now I think the moment gets knocked down by a decent viper or akuma, it’s going to be game over. Sagat will still probably crap all over gief, though. :arazz:

Incorrect, Viper actually has an 8-2 match up in her favor against Sagat.

WTF… Sagat is a gr8t player…he can kick all the street fighters without any improvements

Yup. Once Viper gets burn kicks that hit overhead in Super.

I agree.

see, that’s where you’re wrong. most of the characters in the game can compete against each other (aside from some obvious scenarios). sagat is the only character in the game with two even match-ups. no character needs to be that good; not ryu, not anyone.

Sagat loses to Gouki. You are Japan so you should have witnessed this first hand no?

And if someone DOES need to be top tier by that sort of margin, then I’d much rather it be someone interesting

Like in 3S, the top tier characters were yun and chun, both had below average health. So even though they were top tier, you felt like you could win the round if you even get one real good combo on them.

Not true in SF4 where there is almost a direct relationship (with the exception of gouki) to how much health you have and where you fit in the tier rankings.

Having a high stam character be God Tier just makes it that much more of an uphill battle, and its really not fun.

i’m not above knowing that sagat can lose to gouki. however, the amount of effort that gouki needs to accomplish in order to keep the game rolling in his favor is ridiculous. a gouki has to be able to be impeccable with not only his wake-ups, but also his rh, lp links (in the meantime, were assuming the sagat player is falling for all of the mix-ups on wakeup). in comparison, sagat, while he still has to play well, can still get crazy damage off of very easy set-ups. hell, a gouki can be destroying sagat with all of those options, and it only takes one slip for a tu, fadc, f+rh, ultra to bring the match right back to square.

still, i’ll take that match-up over seth vs. any character who doesn’t have a projectile. that’s just a retarded match-up.

Why do people say Sagat isn’t interesting? He’s one of the most interesting characters in the game. TK traps that directly reward your knowledge of spacing and how much push back and certain string will give you and varying in effectiveness against the cast which also shows your match-up knowledge. Has an overhead and karas which increases his zoning game as well as giving him a surprise factor during footsies especially when he has two bars. Rewarding frame traps that take alot of skill to set-up for because he has HORRENDOUS walk speed. Can’t just roll up on someone and do low short for +3. You need to make them respect your game first and make them wanna block. He has TK cross-up against about half the cast further increasing his wake-up mix-ups as well as some very good/interesting option selects. His meaty low short OS takes skill to do and reaps great rewards.

This Thai ching chong motherfucker is fun and interesting as hell and no one can take that away from him.

i won’t say he’s not interesting, he’s definitely a helluva lot more interesting than rufus (then again, rufus is a complete tool). although, i will say while sagat can be played interesting, some of his options are whack and make the matchup (and game) not fun at times. i don’t like to compare and contrast options from characters too often, but, really, tk gets armor break in comparison to cammy’s spin knuckle? wtf is that? i understand that’s more of something for cammy to have fixed, but tk is by far the best option for breaking when compared to the rest of the cast (imo).

What you mean to say is Sagat is cool as fuck but most motherfuckers don’t put in the work to do this shit since his zoning is good enough to win tournies, so you see boring Sagat 99% of the time.

Also that Cammy comparison is easily explained. Capcom doesn’t like her. Sad, but true.

As for Sagat vs Gouki. It is implied both characters bring their A game to the table when talking about match-ups. It’s 6/4 Gouki when you look at their tools. I have seen Mago get bodied by Blanka’s due to massive shenanigans even though the match is 7/3 Sagat possibly even worse. That’s the human factor, not the quality of the tools effecting the match-up.

What does everyone think of the Tiger Cannon? This new ultra combo may be useful against fireball characters at mid range depending on its start up frames and travel speed. But will it be worth the pick when kara HP Tiger Uppercut (HK version) can already pass through fireballs at mid range for a safer (thanks to FADC) and more damaging (FADC + combo) option?

The damage on the ultra combo itself is perhaps comparable to that of Ryu’s Metsu Hadoken, meaning that HP Tiger Uppercut -> FADC -> f+HK -> Tiger Cannon will not be as damaging as the staple FADC combo in Street Fighter IV, especially not with the reduced damage on all versions of the Tiger Uppercut.

I believe that all sensible players agree that Sagat needed some changes for the worse. While he does not dominate in America, 21 out of the top 50 players in Japan use Sagat. That is some stunning information that makes the game kind of look bad. Hence, adjustments have been made accordingly. However, as a Sagat player, what is frustrating to read and hear is that the other top tier characters, such as Ryu, Akuma, Rufus, Boxer, etc. have reportedly had minor to no changes, and Seth is supposedly even better. So, while we have to deal with less life and a significant loss in damage, the other good characters remain untouched for the most part. Angry Scar had better grant some effective properties to his repertoire or I am zoning full time with Seth out of frustration, LOL.

lol…Sagat players…See my AV son.

After watching Sagat vs Dudly video, I can now se that Sagat will suck in SSF4. He is terrible! Its sad, I am a fan of sagat

He have like 1000 health and weak attacks. How can he beat anyone now? Akuma and Ryu is going to rape him.

Someone give me some more info about the angry scar, I have heard thats its more than making the next TU stronger.

I’m not sure if you joking, but Sagat will be fine, no, Sagat will remain top-tier in Super.