S-Eagle.
Meaty-ass high-priority dodge punch.
Easily comboable into special/super dodge kick.
Fantastic lv1 supers, with about as much prio/range as Balrog’s (rush) and Ryu’s (vacuum).
Charge baiting made infinitely simple and safe with his qcf+p moves.
Works well with run (run into mk XX hcf+k, far-range running d.rh, etc), small jump.
Comments from eagle players?