I think he’s referring to the in-air part of the SRK when he’s talking about trading. That part only does 70 damage and usually trades, which is why he’s saying it’s so important to time it right.
Just because Rufus isn’t used online as often as Ryu, doesn’t mean that he’s “fine.” If Rufus was as easy to use as Ryu, then there would be more Rufus players (though still not as many, since he looks lame).
Have the good Ryu players come up with any suggested nerfs, buffs, additions or whatever for Ryu in the next iteration? Just curious…
That’s probably his hardest or second hardest ultra setup. He’s got many other brain dead no skill set ups that my 5 year old brother could do. FADC Ultra ain’t that hard, and it’s very common at intermediate level Ryu. I can do that shit and I don’t play him (although I play akuma so that helps).
Luckily then Ryu has such quick recovery which makes it easy for him to zone, you have to literally predict a fire ball to successfully jump in on Ryu and if you fail, if you even guess wrong slightly, you potentially eat a hp shoryuken, hp shoryuken trade ultra, lp shoryuken ultra, lp shoryuken ex fire ball, and FADC ultra or fire ball. The only potentially difficult one to perform here is the FADC ultra, all the other options are brain dead easy to do and most lead to massive damage.
His crouching fierce is at least a solid AA. Shoryuken is a badass AA, you say it’s easy to trade? Good that means free ultra or ex fire ball. Shoryuken is one of the best tools in the game especially with characters like Ryu and Sagat who can zone with ease.
Well, when two players of equal skill play eachother and they are both new players Ryu will likely win.
DP trade > Ultra/red fb/super. Ryu still wins. If thats not ridiculous I don’t know what is. DP trade > anything you want needs to seriously get removed from this game. Realize that other chars can do this to like balrog, sagat etc. I just think it shouldn’t happened. Especially sagat since he can still add an additional hit before his super even after a trade lol
I love it when people try their best to make Ryu seem like a hard-to-play mid-tier character. LMFAO!
Has any Ryu player said they don’t think this trade should be removed, it’s nonsense.
dies
I’ve been playing Abel and Ryu for the longest time, and I seem to generally do better with Abel–against the best players and most online kids. With Ryu though I seem to best against that ?mid? range, I always have to constantly be applying pressure and mindgames (as well as vs wake-up which I might add Ryu doesn?t have the best of), and 100% of the time, be zoning. Ryu is meant to zone, and he does not exactly have the life to take damage. I?m thinking because of the unpredictability of those ?mid-range? level players it?s hardest to mix-up, but they?re intelligent enough for Ryu to to zone/mind-game to think they?re on lockdown. Just wondering what you guys might think about that?
By the way, redrapper makes a very solid argument, and I?m with him and Rsnake91 here.
Also don’t forget how common Ryu is (recently since right after EVO), which leads to widespread rage/rumours/ignorance/annoyance/anger/disrespect associated with the character.
Kiddo, you have no idea what you’re talking about. You really don’t. If you’re losing to Ryu’s, unless you’re playing either Guile or Vega, you’re not playing smart, or you’re getting outplayed.
Are you seriously telling me you want to nerf ryu because he’s an Introductory character? Do you know how misinformed and clueless that sounds?
Look, if you’re going to argue for a nerf for ryu, nerf him around his playstyle. Not this bullshit you’re coming up with, that entirely NEGATES HIS WHOLE PLAYSTYLE and leaves him with shit.
You obviously have very little knowledge of the competative scene if you think playing Ryu competitively is just easy shit. You need to know EVERY match up in EVERY game. And let’s not fucking forget mr. “I play fucking AKuma and I’m bitching over in the Ryu thread like an idiot”, YOUR character can do the SAME EXACT FUCKING THING. Save for DP ULTRA, you get a knock down, guess what… it’s vortex time.
But I’m sure you’ll say something along the lines of “Hey, my character isn’t an introductory character”, which makes you sound like even more of an idiot. Welcome to fighting games kid, where EVERY CHARACTER BEING VIABLE is seen as GOOD THING. If you don’t like it, go play smash bros. or something, where everybody picks fox or marth or some shit.
See what pisses me off is that a lot of you complaining mainly play online, or enter a tournament once in a while. Not all of you, but quite a few of you. You can’t handle Ryu, so immediately you come asking for a nerf, and it’s just stupid.
I have trouble against Blanka’s all the time, and Bison’s. That would be like me going into the Bison thread and yelling “Nerf LOW SHORT! IT’s ridiculous! And add a shit load more recovery frames on his Scissor kick. And why does EX SCISSOR KICK GO THROUGH FIREBALLS? We should be able to own it for free!”. Oh well that’s great for me… but what about Bison? Well that’s half his fucking game thrown out the window. But you know what? Fuck him! I mean he goes 7-3 in… one match up? It’ll make it a lot easier for my character to climb up the ranks.
It’s just ridiculous, because this is basic shit that a lot of you are ignoring. Yesterday at casuals I was talking to a really good Guile player, and he pretty much echoed my sentiments.
And for the record, while I may sound like I’m trying to be “Mr. I know the game more than you”, in this case it’s true. I may not be Jesus Christ of Street Fighter, but this is all stuff that’s very evident in competitive Street Fighter and the fact is, when you’re being as selfish as you guys are by asking for nerfs on a match up,(Which by the way, unless you’re Guile, Vega, or possibly Rufus is the stupidest shit I’ve ever seen. And EVEN THEN it’s still pretty stupid because you should be in your thread asking to BUFF YOUR characters as opposed to NERF OTHERS.), especially one who goes EVEN WITH MOST OF THE CAST(Which means you’re getting your ass OUTPLAYED) it leads to character imbalance.
I mean, are you seriously telling me you’re asking to remove invulnerability frames on a shoryuken? Or add MORE? Really? Do you understand how stupid that fucking sounds? It’s like you guys play this game but you have no idea what you’re talking about and you’re on SHORYUKEN.COM!
You know what, in these three posts and this whole long rant I’ve yet to even mention that a good percentage of you complaining registered in 2009. And really, it’s because I’m trying to kill that sentiment of “Oh, if you’re from 09, you’re retarded.”
But really, most of this shit is just ridiculous. And I’m starting to think that what I wanted to dispel in my previous statement is true. You can argue with me if you want, but the fact of the matter is that if you’re still losing to Ryu, you’re not outplaying him. And if you feel that’s not the case, I suggest you go back and play Super Turbo.
Oh wait, you’ll be back here saying the SAME FUCKING THING. My mistake.
EDIT: And if you’re going to respond Nin, like you’re four other posts where you make an idiot of yourself and someone argues with you with “OH YOU ANGRY”. Well, you’re right.
You’re being a hypocrite, and it’s plenty of reason to get this angry.
Look, if you can remove the trade without fucking up the knock up or the priority of the shoryuken, then do it. But if you’re going to fuck up the entire move, then you have to find a way around it.
LMFAO. NO character is easy as shit to play competitively. Ryu, however, is obviously easier than most other characters, since he places better in tournaments.
Who won SBO this year? A Rufus and a Viper. A Viper got into top 16 at SB4? Shit, she must be easy to play.
Just because a character places, doesn’t mean their easier to play then everyone else. It takes a lot of work .
For Ryu I think the only change I would consider is to remove his DP trade >> Ultra, I think that’s a little too much, it’s okay for his super though. And that’s it, as far as it goes Ryu is the epitome of a well-rounded and balanced character. Strong but not too strong, just right.
i kno this aint gona come true but ‘imo’ they better add few recovery on the blocked tatsu. is it low pokes, a throw or an invincible lp shoruken? thats too much options provided. that shit will get you unless you have good nerves. and cut off some of his ultra juggles =). dont think it will break the game.
First things first. Being zoned out does not equate to being hit by the fireball itself. You press up. You’re no closer to him. Secondly, he also has a normal fireball that’s used in that zone equation. The Zankuu/Shakunetsu are just the added fireball game that is exclusive to him. It also means that you can’t stuff his fireballs reliably, even if you burn meter on an ex, because HP Shaku is 3-hits and eats every other Non-Super/Ultra fireball in the game.
Yep. It’s also completely retarded if you ask me, but hey, I use it cause it’s funny. What’s your point?
Yeah, until you learn how to utilize the shortcut inputs to do things like reversal Ultra, punish Ultra, and AA Ultra. And it’s still the most damaging Ultra in the game, since you seem unaware of the point I was making.
One rep has plenty of applications. Even though the damage isn’t that high compared to his other combo options, it’s meterless, builds good bar, can end in KD, can lead to mix up… etc.
Not that any of that matters. The point is that he’s got plenty of perks and tools, and that more than makes up for 150 less points of stamina than your average character. And people mean to tell me that Ryu is OP and Akuma is some pinnacle of balance because he “has a weakness”, namely that he can’t take quite as many hits? Ridiculous.
Agreed entirely. The term “introductory character” is completely arbitrary in itself. The idea that balance should be determined by that is completely asinine IMO.
I have a few disagreements with it myself, but I don’t see you linking us to a different/better one.
And you’re one of those guys who tosses stupid insults when he can’t think of a good counterpoint or something relevant to say, apparently. “And Ryu still beats them out”, doesn’t cut it, sorry.
On a scrub level, lariat/cross up lariat/SPD mixup and River run/EX rolling/j.HK -> c.LP -> Electricity destroy scrub Ryu players. I’ve seen it firsthand. It’s also quite easy to do.
Maybe because I’m speaking purely from a beginner/scrub/introductory standpoint? Really, you should pay more attention.
That lariat can hit crouching opponents is my only complaint. Zangief’s not more popular because of the Sagat/Seth counterpick. Matchups which are Major Disadvantage and Almost Unwinnable, respectively. Sagat is a very popular character, so of course most people will drop Zangief.
And LOL @ Ryu being easier to play because he places better in tournaments. 3S Yun and Mag/Sen/Storm must be child’s play then.
I am not arguing for either side but you need to reread his comment and your answer.
give him a brutality
Ryu is obviously ridiculously underpowered. However, I believe I have found the best ways to remedy the situation through rigorous research and play testing. Here are my expert suggestions:
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First we need to improve Ryu’s horrendously bad fireball game. I mean, when I throw a hadouken and my opponent guesses that I was going to do that, he can actually jump over it and kick me before I can recover! This is hideously unfair. So I propose that Ryu should be able to cancel out of his fireball into a shoryuken at any time. This will go a long way to fixing his weak zoning and trapping capabilities, and maybe move him up slightly in the tiers.
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Fixing the fireball situation is a good start, but it isn’t enough to make Ryu competitive. I find that when I do an uppercut three or five seconds too early, my opponent can actually trade with it because the invincibility has run out by then! What a major design flaw. It practically makes it unusable unless you input it with super duper tight strict timing, and even then the most you’ll get out of it is a FADC into an ultra or a super for weak American damage. What a rip off! I propose that the shoryuken be a completely invincible corkscrew attack, and that when it reaches the top of the screen you can actually put in a command for a follow up attack (like K’ from SNK, I LOVE those games, they’re SO cash!) that is a dive kick, which is also invincible, and that looks like it has massive recovery afterward, but in fact it’s only Ryu playing possum (which is realistic since he’s a master kung fu strategist and self described Huguenot) and any attempt to hit him during recovery results in a gouken-like auto counter where Ryu does a Joudan kick to the opponent’s arm, and then the opponent is like “Ah!!! My arm! You broke it!” (kinda like Vegeta when he fought Android 18) and then they like can’t use their super bar for the rest of the match because cripples have trouble channeling chi.
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I was playing Mugen the other day and I got a character called “Evil Ryu.” I think the guy who made him should work for capcom cuz that’s how Ryu should play like. He has this denjin hadouken with sparks flying off Ryu and you can’t touch him or else the sparks hit you and you bounce up in the air, but that’s not even the best part of the move! Ryu can also move forward during the Denjin so he can keep you in block stun (or juggle you in the air if the sparks hit you) while he charges up his Denjin. SO cash! Then when he hits you with the denjin (and he will since it’s impossible to avoid) it not only dizzies you, but you get like spark burned and every 3 seconds you take damage and get knocked down. (where Ryu can juggle you of course) I don’ t know about you guys, but I think we found Ryu’s second super!!! =)
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I don’t have time to read and respond to a wall of text so I’ll stop at the part where you misunderstand me. I wasn’t saying that Ryu shouldn’t have any of the stuff that I mentioned. Reread my posts if you have a genuine interest in actually comprehending what I was saying.
Lmao, then maybe Akuma should be nerfed too then? I never said he wasn’t retarded either. I was more pissed off by the fact that Ryu is easy mode AND high tier. Akuma takes far more skill to master, I play most SF4 characters not just Akuma by the way. I even called for a nerf on Akuma in the thread for him, go see for yourself. I laugh at people who tie this mystical magical mysterious difficulty with using Ryu competitively. I love how people are so ambigious when they speak about this “MASSIVE SKILL” that’s required to play Ryu. He’s harder to use relative to the majority of the caste. He’s difficult to use competitively, as I’ve said before, but he’s NOT HARD TO USE RELATIVE TO MOST OF THE CASTE. I’ve played more than one tournament level Ryu’s (I’ve even had a couple sets with MrSNK here who uses Ryu as his secondary) so I at least have some understanding of what I’m talking about, thank you.
He’s not the easiest character, I share the same contempt for characters like Rufus and Balrog who are also high tier easy moders so it’s not like I’m just picking on Ryu here. I even mained Ru and Rog for a while, so I’m definitely not biased when I say they are easy mode too.
Thank you, I’m glad some people actually don’t take what I say out of context. I won’t be surprised when the next person tries to refute me by saying, “OK THENN BEEET DAYGOOOOOS RYU THAN LOL *** TROOLLL.”