I think that if meatys actually WORKED on shotos in SF4, the general whining would change from.
“WAAAAAAAA why is this game so turtley??? I can’t jump at Ryu!!! wAAAAAA!”
To:
“WAAAAAA why is this game so offensive??? I can’t do anything on wakeup except block and then I get mixed up and I lose! Why is this game so offensive???”
You can’t really make a change like that for the shotos only …either nerf the reversal window for the whole game, or leave it and deal with the way that ruins meaties for any character with a strong wake up game.
Well I didnt mean just the shotos. Just everyone that has that magical reversal. I would have more fun if they made it like that. Chun rufus etc need to use ex to attempt a get off me move. Why not make it for everyone else?
I actually dont mind the easier reversal window, I just think the way the games setup… having wake up dps should be an ex version or else it can be stuffed by meaty attacks.
If they shorten the reversal window hopefully its no more than 3 frames. But still I think people will get dps if they wiggle the stick d and df and mash all the punch buttons unless they make it 2 or 1 frame. So I also hope they adjust/get rid of the shortcut system…but that won’t happen.
Meh, they were too easy for my taste in 3S as well(very much doubt they were one frame). Make them like in ST and you might have a man’s game . To really change this you’d also need to get rid of the easier inputs. It’s the combination of both that make it so easy to do reversals.
It’d be hilarious to see the Scroto army try to mash their way out of stuff with a 1 frame reversal windows and no shortcuts. :lol:
They’d get meatied on wake up so much and so hard they’d get an aneurysm. Plus they haven’t even learned how to block cross-ups yet so that’d make their heads explode too without easy mode auto-homing shoryukens. Then they’d finally start blocking and everyone would throw them over and over again. and they’ll complain about throwing being cheap again. :devil: