I don’t think he sucks. I do great with him as a battery character and a starter in R1. People believe he sucks because he’s slow and his moves have serious recovery time. He’s not great, but most people get thrown off by him and let me tell you, unless its great rushdown K-Groove Sagat, Kyosuke pwnz Sagat for free online.
His traps are very elementary and rely on the fact that some people don’t know his specials and/or priority on normals. Most of the time they can be easily foiled with a roll or just by blocking.
If you’re talkin n00b killer tactics go for this. Up against anyone with godly standard anti-air like Rock/Ryu/Rolento/Maki/blah blah blah… If they’re half decent they’ll use st. RH or cr. FP like mad to punish jumpins. If you’re Kyosuke, bait this with a simple super jump. Time it right and throw out an Air Cutter (qcf+p). This thing has mad priority, never seen it beaten by a dp and has range so that you can avoid any standard anti-air.
If you’ve hit them, they should be in the corner cuz it knocks ppl back horizontally like Ryu’s Hurricane Kick AND knocks em down. If they stay down, walk or dash up to just within sweep range with Kyosuke. Throw an lp Cross Cutter and time it so that they are forced to block. If you can predict it, great, but if you can’t then wait and see if they crouch or stand to block it. If they stand, cr. RH sweep and repeat. If they duck, Lightning Strike (qcb+p). It’s fast and looks weird and most people don’t know what it is. If it connects, dash backwards once and you’ll be in perfect range to start again with another lp Cross Cutter.
If they block the cr. RH, fine, pressure them. If they roll under your Lightning Strike, you’re f’ed. Again, a lot of people get caught by this… (I mean… mad ppl get caught by this online…).
He is a zoning character that chips damage away. His pokes suck and are easily defeated by a lp dp. If you’re close enough, don’t use pokes when you can simply dash backwards and use lp Cross Cutters. Find the sweet spot for your lp Cross Cutters. You must ALWAYS be in the sweet spot range for them. I’d say it’s about 2 dash lengths. It’s hard to jump over, hard to roll through and can punish fireballs and special moves from this distance. If your too close, dash back or jump back and be prepared to fire out a Cross Cutter if they follow (never use Rise Kick (qcf+k)). If you’re too far, always dash forward. His Dash is hella fast and intimidating. Use his Cross Cutters like crazy. Use em so often that you’ll be able to bait someone into rolling and punishing with a throw or launcher. Train them with Kyosuke and you’ll be owning like mad.
Three things to note, if they get hit by the Lightning Strike, go for it again. Some ppl never learn. Especially online… Also, if they get hit by the Air Cutter, go for it again. Some people will think they screwed they’re timing up and try to counter you to no avail. Thirdly, bait his Lvl 3 super Rising Kick. Ppl think he has no anti-air other off recovery. Use it off the ground when they jump in, or bait it and super jump and try to get them to do an uppercut or a counter jump. You can use the Super Rising Kick in the air for mad damage.
Unfortunately, Kyosuke gets pwned by Vega, Chun-Li and Mai. Surprisingly, his cr. FP does great against Blanka, but not the other three. Vega sorely rox his world…
BTW,… Newguy101 is ok but not that great. Take it from the rank 20-30 guy. If anything, he prolly copied my Kyosuke. Heh, j/k… maybe…