Thanks, something in the back of my mind was telling me that there might have been an exception to single fierce attacks. I do know though that if you hit light, light or light, fierce during the triangle jump/super jump that you will get a flying screen from a lone fierce. Does it work for one light attack though?
Might be going off the topic of the original question though. Maybe should hit a reply in a different thread.
It’s TWO OR MORE attacks in the air that cause FS off a fierce. Make sure whatever you claim is tested… although to be mistaken about something as simple as this leads me to believe that you’ve never played this game more than a couple of times.
Almost forgot - it doesn’t matter if the two air attacks are in normal jump or super jump mode. Both cases will cause FS off fierce.
All of the above is only applicable to air-to-ground attacks, not air-to-air. There are a different set of rules governing those.
Never said you did… No, I forget there was two fierces in that combo, you’re right. I thought it was just one super jumping heavy attack, not two super jumping attacks.
isnt a flying screen specifically when the oppoent goes flying and ur character ground dashes to keep up with the camera. like mags 5 fierce combo he is so fast that he “out runs” the flying screen. okay, ur probably rite i havent played in a few days and i didnt pay attention to this.
Ajin, one person was using Colossus, sent, storm, the other team i forgot it just had sentinel on it. no previous glitches before it happened and i never asked him if he intended to roll
i have been told that before. along with where is the game genie?
another thing i heard once: oh you didnt know? mark used to work for capcom. he cheats.
lol
sorry, random weird shit just happens to me.
matt: we should prepare for the next tourney the same way we did this one.
I think it has to do with the no screen shift. Thats what probably glitched it.
If you think about it, when it connects, sents sj.rocket punch does 1 of 2 things.
it causes the flying screen. It sends the opponent flying, the screen shifts, and sent auto-dashes in. This is caused when the FS is activated, like so with a simple launch, sj.lk, lk, RP combo.
after it hits, the opponent flips out…(LOL…) meaning, they recover and land on their feet. This is caused when the FS is not activated.
Neither cause a FS ‘knockdown’. Example mags: launch, sj.lp, lk, lp, lk, fp causes the FS, but no screen shift. Its a FS ‘knockdown’.
anyway, back to sent…I didnt see it myself, but the only think I can think of is that a pseudo-corner was created, thus the ‘FS knockdown’ was causes midscreen (as it would’ve happened in an actual corner.)
Then…I dont know…maybe the game shifted screens and an FSD was caused, allowing colossus to roll. who knows?
eh, that sounds like it could be it. but i still think it was a game shark or cheat codes. marks a cheater, his sentinel is getting too good. damn your re-fly rush down
this is actually pretty common here in New York. usually it happens with sent when the person whos getting hit calls an assist and the assist doesnt take part in the flying screen since it doesnt get hit so it locks the screen.and the rocket punch wont send em anyway there wont even be flying screen properties involved its completely broken. im not 100% on this but usually when i see it its pretty much the same scenario.