Uh even if c.mp DOES hit Sagat’s stand fp out, I wouldn’t try it. Think of the circumstances you’re in - you have to be basically underneath his arm to hit him, and if that’s the case, he’d probably be CROUCH fp-ing you. That is just scary, the trade isn’t even in Rock’s favor either.
Short jumping and dashing around alot helps against Sagat. Short jump roundhouse is real good to punish sticking out limbs for Sagats that like to whore c.fp for the hell of it, or to punish a low Tiger Shot. For those in a Run Groove, you can just Run under the high Tiger Shot, but any decent Sagat player knows this.
It’s important to stay just out of Sagat’s range so he can’t really do anything but scare you with all of his whiffing shit, but so you can capitalize on him if he does something with lag. This is one of the only times I’ll advocate using a counter, because if you see the c.fp coming from a mile away, use the mk Crack Counter. Be quick though, because if you fuck it up you eat it.
Really, Rock cannot win this match. Your best bet is to try and wear his ass down for the anchor of your team to kill him off. If your R1 Rock can take half of Sagat’s life off, he’s done his job. Even better if you saved Level 3 meter for your anchor while doing it.
okay i’ve read tons of stuff from both final showdowns and this thread and i have a few questions (sorry if they’ve already been answered)
-how do you shoot the laser blast after the 360 throw? i know it involves pressing 3 punches, but when do you press them? i’m having some real trouble shooting the laser blast and breaking the throw (i’ve never even gotten it to work once:o
-once you get an oppoent dizzy, what is the most damaging option that you can do?
-do you have any vids of a good rock in action? i saw a few on the NEC 3 DVD, but are there anymore that you could share/send me on aim? my sn is delaroch53 or asdfjkldpc.
-once you get an oppoent dizzy, what is the most damaging option that you can do?..- o.g. posted by popoplo
well that depends on your groove and how many specials or whatever. be more specific.
i have a great combo listed on page 4 of this thread but i wouldnt recommend it if you are not very accurate w/ your execution well that does n-groove. no bars? i would suggest j.rounhouse, s.roundhouse–>fierce hardedge
c-groove? full bars. if they are in the corner then you… hhmmm… you dont know how to shoot the “money shot”!!! forget that then ummm… well… ok to do the “money shot” just hold all 3-p buttons and (realease when necessary)—immidiately after the evac toss (360) to break just tap 3-p after evac toss… youll get used to it. just a tip… reading and performing are very different things so please dont come to srk to take notes but to compare and contrast your EXISTING style. imo you dont learn shit by just watching other people play and rock is not the best character to start out with. i suggest you try terry before you give rock a go.
how about they’re dizzy, and i’m in c groove w level 3 ready to go.
and i just found out how to do that today. now i know what final showdown was talking about when he said how precise rock’s motions were. i can do it now, thanks. i just wasn’t tapping the buttons early enough.
and i already gave terry a go and he didn’t really appeal to my style. i really like playing rock though, and i’ve gotten a few wins on xbox live with him, although he’s nothing to brag about…yet:evil:
Go to the main SRK page and multimedia->cvs2. 178vsino has a Rock vs Rock, then Rock getting owned by Cammy. I think that’s the only one with Rock I’ve seen.
zoning is a style of play where you use pokes, anti-air’s, and fireballs to try to kill your opponent… this is supposed to be formulated to protect yourself from rushdown and turtling by keeping yourself at whatever the optimum distance from your opponent is. frustration tactics can be added by making them feel that there planned attack patterns will not work… this causes them to do stupid things such as jump at you, in which case you get to raging storm or s. rh… shit like that
I’m trying to build a A-Groove team around my Dhalsim and think Rock might be perfect [I like characters with some sort of warp type move like Dhalsim, Athena, and Rock]. I’ve never really used him though and I’m trying to master all his moves to start with.
How on the DC Pad can his throw blast be done. Right now I’m switching my hand position so that I can use my thumb and index finger - tapping the X for the throw and then immediately tapping both X and Y with my thumb and index fingers to do the blast. What method do you all suggest [besides a joystick which I’m looking for].
Hey what’s up I’m the guy that started this thread a while back I would just like to thank the guys/(girls?) who contributed valuable Rock data he still is my fav character along with Geese and Terry. Rock-Sama your too cool. I’m starting to think I should not have started the thread if I didn’t have what it takes to help maintain it…well maybe a little later I’ll throw in a few tech-throw >Neo Deadly Rave vs Geeses’ Neo Deadly Rave glitch data…
“Hey what’s up I’m the guy that started this thread a while back I would just like to thank the guys/(girls?) who contributed valuable Rock data he still is my fav character along with Geese and Terry. Rock-Sama your too cool. I’m starting to think I should not have started the thread if I didn’t have what it takes to help maintain it…well maybe a little later I’ll throw in a few tech-throw >Neo Deadly Rave vs Geeses’ Neo Deadly Rave glitch data…” o.g. posted by exodus777
… must have been the avatar, huh? hehe… anyway thanks to your thread i learned alot of helpful things. :o i even started using geese because of “team south town” hehe
I was wondering where the thread starters went… like “adv…w/rock…” finalshowdown doesnt posts often either.
anyway getting back to the thread, does anyone know the or if there is a counter to sagat? i was also considering to lose my s.rh—>f.hardedge combo back to s.fierce-----> f.hardedge cuz i have whiffed quite a few rh’s, i want the extra damage but i dont want to miss the whole thing either…
i was also wondering, exactly why rock is so over-looked what are rocks shortcomings? he doesnt have the best pokes, his hp could be better…uhhhh… i guess im being biased but i cant see why there arent that many rocks being used in tourneys. oh and for fun. jab rising tackle ----> lvl 1 or lvl 2 shine knuckle if you beat someone with this, your ego goes up
rock has been my fav character since garou, and I’ve been playing him a TON online. I might have a few things to contribute to this thread.
Im not that great at this game, so my styles are often a bit odd. I’m more of a tekken/virtua fighter player, and in those games, rush down rules. I try and play all my characters with a rush down tactic, just because its the most fun for me.
I’ve heard people say its straight up impossible to play rushdown with rock, but it can be done, and very effectively too.
First, Rock’s J.FK makes me sick. I cant even believe how much this catches people, if you throw it just a little early or late. Never throw it when they are expecting it, and it will hit, or at least leave you in a fairly safe posistion. I also use his lp hard edge a lot for distance poking, and it really is almost un-punishable.
Dont totally neglect his rage run dunk and shift. The dunk will catch a few times a match, just dont overuse it. If you’re being really super aggressive, it brings it to the ground, and creates a mixup scenario between dunk, shift, and throw.
Also, c.lpx3 roll, rising tackle will keep your aggression on, but be careful.
One more thing, I rarely ever use the shine knuckle super, i perfer raging storm myself. I’ve found that when you properly charge a lv3 raging storm its well worth the risk.
there aren’t many rock’s in tourney play because he isn’t that good… heres rock in a nutshell
He gets outpoked by sagat/blanka/cammy/vega/yamazaki/sakura/bison easily
He doesn’t have a cross up
he gets rushed down for free because of a lack of a dp type move… rising tackle doesn’t function well as a get off my ass move and neither do rc elbows since you die if it’s blocked from close range
he has one of the worst rolls in the game
He does have really good super moves
He does have good anti-airs
His 360 throw if a very good tool, but is impractical in most situations because of his lack of a good rushdown and a lack of poking priority
So basically, nobody picks rock in tournaments because he’s going to lose to the characters that everybody picks… even if he can beat good characters, you have to work much harder to win… It’s the same reason nobody uses spiral or guile in mvc2 tournaments… they can win substantially against top tier characters, but you don’t have a large window to fuck up…
In cvs2, you can fuck up all you want with sagat and chances are you will still win the match
Allow me to summarize UC’s dissertation there hehe. Rock is good and fun, but there are better characters that rock just can’t beat, hence no rock for me no matter how cool a character I think he is.
lol, pretty much… don’t worry about him as a tournament character… I have used him in tournaments and done decent, but it’s only because people weren’t expecting any of the tricks. He’s a really good guy to use in casual play because he can win but it takes a good mindgame to win
if you jump in… always jump with roundhouse… rock has no cross up
blocked strings:
c. short, c. jab, c. forward, strong or jab reppuken
c. short, c. jab, c. forward, jab elbow
close s. rh, roundhouse rage run (qcb roundhouse), 360 throw
hit strings:
c. short, c. forward, strong or fierce elbow… strong is much safer, fierce comes out faster… if you’re too far away it’s not gauranteed…
you’re better off with
close s. rh or close s. fierce, strong elbow.
best c groove super combo
j. rh, c. short, c. jab, c. forward, lvl 2 shine knuckle (qcf,qcf strong), xx lvl 1 shine knuckle
if the c. short c. jab c. forward link is to hard for you, a simple c. forward or standing fierce works just as well