It got ditched because they got brought by Riot Games and they want them to develop a brand new game.

I don't want to get too many people's hopes up but... • r/risingthunder
43 points and 42 comments so far on reddit
It got ditched because they got brought by Riot Games and they want them to develop a brand new game.
Honestly after it came out, no one really played it that much. It’s whatever though.
Gonna miss Chel.
I thought Rising Thunder was going to be a revolution for fighting games, both with its removal of all execution barriers and true FtP system. Guess if the game itself isn’t enticing, then other decisions concerning it won’t really change much. I guess with Fightcade, GGPO…people can play many old fighting games on PC for free, so it kind of kills the appeal of Rising Thunder being free (despite being a new game).
If there weren’t other free options, Rising Thunder could have maybe attracted a lot of people, FtP usually attracts a ton of people.
Doesn’t matter what you do, fighting games will never reach the masses. At least not with multiplayer only (sadly).
One of the problems is after the announcement, there wasn’t really any big promotional push for the game. Hard to attract a following if you don’t get the word out.
I have backed up the last working version of the Rising Thunder client for science and historical reasons, aka extracting models, soundtrack or whatever assets through UE Viewer. This forum was the only long lasting reliable place that I could think of, lol
Here’s the download:
LINK: https://mega.nz/#!MA0x0Iha!pST9aQ_zk4mR5P1akmbCBQFc8QwVSUe6FWMNI6jPo90
NAME: RisingThunder_14-MARCH-2016.7z
SIZE: 388789115 byte
SHA256: F4068A63B208EF04DFA2B4557F229399605099B1A172E05696C84F16358998C3
On a side note, I’m glad I picked this game again before it died, that way I was able to fix my win ratio from negative to positive just in time, phew I felt so much better lol.
Never did get a chance to play this…
Huge bump, but a request is needed.
There were specific files unused and held in the first few early versions of the game that might be useful, due to the future patch changes of encryption and removal of such items. There was content, including a training stage video with electronic-animated gridlines shown in the early versions.
Does anyone here happen to have the old versions of Rising Thunder, without performing any updates? (may need the help of those that couldn’t get into Rising Thunder for this).
I have the last build before it went down installed… Possibly the one before that. Never uninstalled it despite the game being killed and thrown in the garbage by Riot.
Were there any more updates on that? I saw that tweet that Buktooth heard it was cancelled, but since then I haven’t heard anything.
You can speculate now.
Dumb question: Is this game playable at least offline/locally by any means?
Thx in advance
Dumb question: Is this game playable at least offline/locally by any means?
Thx in advance
Correct me if wrong but I’m pretty sure local multiplayer in this game required two PC’s.
Dumb question: Is this game playable at least offline/locally by any means?
Thx in advance
Atm, no. Game’s encrypted (at least the later version’s files that’s in an archive format “HTML5UI”) to the point where attempting to get a local offline version of it isn’t possible… yet.
43 points and 42 comments so far on reddit
Progress: Training mode is playable, and supposedly there is works on a private server.
Also, unused stage from a long while back that was in the very early builds, but couldn’t get it in the past until a few weeks ago:
This is hilarious for a lot of reasons. Would be cool to finally play it though. My computer wasn’t good enough during the first go around.
Thats really wonderful of them.
I kinda expected that they were using the Rising Thunder gameplay idea for a LOL based fighting game (since they got bought by Riot), but now I’m not so sure, I don’t think Riot would have liked them releasing this if that was true.
Yay! Looking forward to it. I was worried that Riot had shelved the assets forever.