Story time!
I’m not sure if a fair amount of people played this game as a kid, but I sure as hell did. And what’s funny was that it wasn’t that great of a game. Yet nonetheless, I would spend hours and hours flying around, shooting rockets and lazers at dozens of badly pixelated robots over and over again, never actually being able to beat the last boss. Most who played it will recall their experience being similar, probably.
However, as bad and unbalanced as it may have been , it was indeed a fighting game by all means. It lacked traditional combos, and I’m not even sure if I remember there being anything similar to what most would consider “supers”, but regardless of the things that were wrong with it what made it stand out to me was that it was still fun for hours on end. Why was that?
For me, it would be things like:
-The characters were EXTREMELY diverse and unique in every way(the ones that weren’t total clones)
-Stages were interesting for the most part
-The 3D models were exciting to look at (at the time)
-Combat was more focused on being fun than practical
-The music was fun and exciting
But my **favorite **factor:
-The gameplay was fast as fuck and chaotic
This is the type of fighter we’re lacking these days. Yes, ok, we have MC3,but that game is fast paced in a sense that is totally different than this. Honestly I think it’d be cool if they were to bring this franchise back with super awesome graphics, diverse and new bots, and an actual combo system. Maybe balance the characters out, update the music, and we could have something really special here. It’d be the first fighter of it’s kind to have all around, full area,cinematic, total freedom combat.
I dunno, it was just a thought I had when I noticed that I had this game sitting on the bottom of my games list for like, 2 years untouched. Here’s some gameplay btw, for those of you who never played it:
[media=youtube]1MUyELN05GU[/media]
What do you guys think?
EDIT:Oh yeah, and fully destructable and realistic environments. That’d be cool too. :tup: